in game Event Schedule and Timers

in game Event Schedule and Timers

in Suggestions

Posted by: Myst Dawnbringer.9138

Myst Dawnbringer.9138

You long on. Go to a toon. Check the Event Schedule and timer.

You get at tab with a list of all the events that are happening for the next 4 hours. I’m talking major events. Claw, Temples, Tequatl, SB, Elemental. Jungle Wurm, Shatterer, Maw, Megadestryer, etc, etc, etc. Not the little stuff like get the bandits off the bridge.

You decide what you want to do. Lets say you can play for an hour and a half.. In that time you can do kitten and Temple of Balt is happening. So you click both those and timers come up in corner of Achievements and you can see them counting down. Then you can work on your dailies until it’s time to go to kitten or the Temple. Under each it should list the prevents and give the closest waypoints.

Ok so this way it’s not a big mysterious secret how to do Temples. You look at Balt and see a list of prevents sending you when and where they are starting and off you go. Abracadabra you can join in the event. And actually have an opportunity to do it and maybe even win if enough players show up. But you now if it fails as it says which pre event failed by looking in your schedule. So no more standing around waiting for something to start. You just go early enough to make sure prevents are done.

Civilization meets GW2. Instead of hurry up and wait it’s hurry up and play. Yes for a couple of weeks events would probably be crowded but it would event out. They could look into overflow events like scarlet if they had to. But realistically have you seen how empty Tequatl is now! We are a jaded fair weather mess of players who are rousted by the newest shiny. Shiny, Shiny, OOH Shiny!

in game Event Schedule and Timers

in Suggestions

Posted by: Olba.5376

Olba.5376

So essentially you want to integrate event timers like GW2stuff into the actual game?

Honestly, I don’t think that’s a good idea. First reason being that it would make those events really crowded. Overflows are already a major issue on the larger servers, so making that worse is a bad, bad idea. And second off, I don’t think that it’s a good idea to release APIs (such as the event timers) and then start integrating the popular ones into the game. That just makes it look like the devs are using the API community as guinea pigs to do the grunt work for them.

in game Event Schedule and Timers

in Suggestions

Posted by: Myst Dawnbringer.9138

Myst Dawnbringer.9138

Adding on a program to your existing software is always a problem. Your game client will never support it. Sorry but that’s the way it is. It’s obviously something you use and think of as a good idea. You just want to get it from outside the game.

I don’t like add ons as they have in the past messed up my computer. I prefer to use items that can and should be incorporated into the game.

I don’t quite understand how your feel this will overcrowd the game. You feel the need to use it as an add on but if someone else wants the same advantage it will overcrowd the game. Goose and Gander there.

And as I stated it might overcrowd at first but after a few weeks, I feel it will go back. And the timers would be accurate and not approximate. And if overflow versions are needed Anet has already addressed that in the Scarlet Overflows.