make all boons/conditions stack "intensity"

make all boons/conditions stack "intensity"

in Suggestions

Posted by: digiowl.9620

digiowl.9620

I put intensity in quotes because what i mean is to use the size of the stack as a duration timer rather than how it is done now.

Meaning that if i applied say 5 bleed, they would last for 5 seconds. But after each second, the bleed stack would be reduced by 1.

Similarly, protection would apply say a stack size of 3, and so lasting 3 seconds.

This should greatly reduce the amount of server resources required to track all those boons and condition timers.

make all boons/conditions stack "intensity"

in Suggestions

Posted by: Iruwen.3164

Iruwen.3164

I don’t think that would work out. You have to be able to track individual durations and damage per owner, otherwise the condition system becomes dull and could as well be removed.

Iruwen Evillan, Human Mesmer on Drakkar Lake