minions & pets in end-game and pvp

minions & pets in end-game and pvp

in Suggestions

Posted by: Vimorain.2835

Vimorain.2835

hi.i have question/concern about minions,such as Necromancer’s or Ranger’s.mainly Necromancers,as they are currently still issue,marked as insufficient,especially in pvp and end-game pve.why?basically once player and his/her minions hit lvl 80,what seem to happen is,player progress through tiers of quality gear,raising his/her attributes,therefore damage,DoT,heal,etc,on forward.pets however stay behind as they are at lvl 80 basic.this means,that their damage,and overall usefulness falls far behind and so build like Minion Master or Ranger with emphasis on pet are considered unplayable in end game or at least not desired.solution could be however quite simple.make pets benefit in %s of their owner.if my new shoulder armor increase my Power from 100 to 120 ,pet should get same percentage raise. this would allow again players to enjoy more variety of playstyles.there is also some issue about engineer’s turrets as i heard in chats,maybe you would have look on this too?thank you.