more player involvement in DEs
- personal excavator (a player triggered event)
players can buy a land scanner to use for scanning underground resources. when they place the excavator in the discovered aria, some underground foes should appear: dredge, skrits, wurms risen etc. Depending on the level of the excavator – basic, medium, advanced, expert – the number and variety of foes will vary. Also these will scale up the more players show up in the aria helping. After the diggings were done, the event ends and in the place where the excavator was will pop up a rich resource to mine for all players who participated in the event.
I like all of your ideas, besides excavator, it’s sounds a bit like Firefall, and it will change the way how people gather materials.
I like all of your ideas, besides excavator, it’s sounds a bit like Firefall, and it will change the way how people gather materials.
You are right. The idea is taken from Firefall and I’ve adapted it to the GW2 style. It has one difference tho: you don’t need to be in a party to get rewarded
Besides, GW2 had similar events on Halloween with the “underworld doors” plus on Christmas with the “exploding gifts packs” plus a lot of “scanning” events
New resource types can be obtained this way. Maybe some infusion materials?
(edited by Ronah.2869)
How about a dynamic event in each main city area where a landmark monument is being built and this monument is comprised of many smaller events. This monument would not only be spectacular but also beneficial to the economy somehow either. It could also unlock new and tough bosses and foes too in the persistant world and new dungeons also. Players would need to defend this monument to maintain access to all that it gives. More on it to come…