Anet
Shortly after release I wanted to write and congratulate you on GW2 however, even though I was involved in every beta, I was too busy playing, experiencing and understanding the game. While the betas gave me a good chance to see the concepts and fundamentals of the game, only after release is it possible to really analyse the game, and so I am glad I waited to write because my very positive initial impressions have given way to considerable disappointment. I therefore have a love/hate relationship with GW2 and the biggest red flag for me is that the majority of my guild who played GW for years (i didnt) are already becoming dissatisfied with the game. The game has so much potential but some major shortcomings
A lot of effort has gone in to crafting some gorgeous environments and it’s the first MMO in which I have felt immersed. I have used time exploring rather than levelling which is against my nature, and this is a pretty high compliment for me. One such area was the tunnel and ruined ‘staircase’ area in the SE of the Kessex Hills map, near the coastal town, Wizards Fyfe’ IIRC. Beautifully well done and for no real purpose, which is cool.
However the following list is why I won’t be giving you any money, and even before the first month is over, I find myself playing other games already. I didn’t even do this with the appalling and utterly unpleasant Aion. When I realised this, the fact surprised myself.
COMBAT
Dodging doesn’t work consistently; such an important mechanic but time and time again I can anticipate an attack, I am half way through the act of rolling and I will be hit, most obviously by a CC (knockdown) effect.
Targeting doesn’t work; I can have a target selected and attack it but something else within a narrow field of fire will be hit.
With regard to PvE, the difference between Veteran creatures and Champion creatures, and between Champion AND Veteran creatures is inconsistent and in many instances stupid. In fact I have found PvE to be utterly lacklustre and simply unpleasant…and remember what happened to Warhammer Online, given they admitted they dropped the ball on PvE.
Another thing about PvE is that respawn rates annoy me…sometimes very random and painfully quick, most particularly in enclosed environments (tunnels, caves where there is little room to maneuver).
Crowd Control and (soft Crowd Control) – particularly bad…in PvE, early on when critters didnt have CC but when you are fighting multiple mobs each with CC, given the lack of healing in the game mechanic, its very poor and makes for annoying, un-entertaining combat. The quantity and cooldown on CC breakers doesn’t synergize well with the CC available.
Class balance; well it was to be expected but its not in good shape. Yet again ranged has a clear advantage over melee. While its very player dependent in PvP, in PvE, take the Tequatl dragon event for example. Many people do not get rewards every time I have done this. I asked those who didn’t get a reward to reply with their class and sure enough there was a major bias against melee…why? Because melee get feared and lose DPS when Tequatl goes airborne. Its so much easier for ranged to just camp and nuke (and kite in other situations).
Thanks for including AoE indicators but its unfortunate (and stupid) that the splash is bigger than the actual circle….
Rezzing in combat….you cant break off from rezzing quickly enough to dodge. Its very silly particularly when you have made mobility to important in combat.
Secondly on rezzing; why make it cost to rez? You take damage which is itself a cost to repair and you have the pain of travelling. You should automatically respawn upon release at the nearest portal to your death. It’s the simple things like this that you messed up with the game that really annoy people (3 of my friends have already stopped playing.)
Another bad example of lame combat. I pulled aggro from some champ elemental in an event. It purused me blindly until eventually I was caught and one shotted. I get rezzed after some time because he decided to camp my body. As soon as I get back on my feet andput a couple of shots into him, he comes chasing after me again. I get dropped a good 3-4 times, eventaully getting silver and about 1/4 of the $$$ that my repair bill actually cost from the fight.
TBC