new game types for spvp

new game types for spvp

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Posted by: Githzerai.1738

Githzerai.1738

I would really like to see some new game types for spvp. Not new maps for the same game like we have now.

Rift has some really good game types as does WoW, most notably absent so far from GW2 is any kind of capture the flag type game.

Introducing different game types allows players to play different build types. Right now we are all essentially using one of two build types no matter what profession is being played ie. glass cannon/burst or condition/survival.

New game types will bring different tactical requirements which will foster different types of builds.

new game types for spvp

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Posted by: Zero Angel.9715

Zero Angel.9715

new game types for spvp

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Posted by: Gizmo.8623

Gizmo.8623

Capture the Flag was always one of my favorite.
Here you may have no ways of catching up with flag carrier (my necromancer will never be able to catch almost anyone), so flag itself (or similar item) would need to be doing something to even the odds. I was thinking that mechanic from colossus fractal with Cultist cursed hammer would be appropriate.

Another can be Free For All deathmatch mode or Team FFA (2 teams, 4 teams, 6, 8, any number!

Assault mode – one team need to sabotage some points on the map and other have to defend them:
-something like Strand of the Ancients from WoW
-many random points on big map. Defending team knows the locations of all but there are 10 points for example and team has only 5 members; assaulting team don’t know their location and have to sabotage minimum 5.

new game types for spvp

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Posted by: Abigor.4952

Abigor.4952

Capture the Flag would be nice, also maybe boss mode? =D

new game types for spvp

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Posted by: Inkubus.7529

Inkubus.7529

Nice idea, just played too many of these with players not willing to capture the flag but to confront players and thus loose. Personally I would like this to exists.

Inkarius [ele] Inkores [war] Inkratos [ran] Inkariosa [nec] MaINK The Liar [thf] Inklusion [msmr]