personal story rewards

personal story rewards

in Suggestions

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

First of all, I really think the game should be all about rewards. People nowadays don’t play the game for the enjoyment of seing a new dungeon path etc., instead the first question is: what are the rewards for doing this?

old rewards redone… the easy way

With that being said I still think that the rewards from Personal Story missions are a bit off nontheless. A lot of people don’t run these missions alongside leveling but rather later when they are 80 and find little to do in the game.

They continue on the story missions where they stopped, let’s say at lv.18, and get lv.18 rewards from the completion of a mission. Wouldn’t it be more rewarding to scale these rewards with your real level? I know that there are some nice skins which is also great.

A new kind of reward – a new experience

I feel a much bigger reward would be something truely different though. Not items, gold or experience. What if you get new open world experiences out of doing the personal story?

One mission in the Sylvari storyline for example is to return the white stag (it had been captured by the Nightmare Court). Imagine: players who accomplished this mission automatically spawn a white-stag-lore related dynamic event when coming to a (or two or three) certain location(s). All other nearby players can participate in that dynamic event chain and experience a bit of lore about that creature (maybe enemies can drop a little codex-entry of the white stag including artwork and lore).

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