I’d love to see pets / minions / … scale with our own stats a little bit better instead of our lvl and traits, sure the traits make them a bit better, but not nearly enough for people who really want a viable pet build…
for example i’ve rolled a necromancer from the start, only to see my pets die after 4 or 5 good hits, even the flesh golem dies way 2 fast… now if these pets would benefit from any of our stats it would be allot more fun for anyone who’s even slightly trying to make a nice petbuild for themselves.
because the way it is right now, necromancers who try using a petbuild, usually die as soon as the pets die, wich happens quite allot compared to other builds…