A system similar portal 2 or whatever game where users can submit their own player-made endgame dungeons would greatly benefit the PvE endgame. Or an in-game randomly generated dungeon feature. These could be completed for a static reward amount no matter what dungeon it is (or no reward, because nothing is more rewarding than the warm feeling in our hearts from completing dungeons)
Obviously there would be restrictions, for example, a minimum length (so you couldn’t make a dungeon that is one room with a boss and farm it for rewards), a pre-programmed list of monsters and bosses (which arenanet could provide regular updates to provide more bosses/monsters/traps/map themes) as well as pre-programmed functions (IE, you can customize the dimensions of the rooms and hallways, place monsters and traps, connecting hallways, etc but make it uniform so as to streamline the process and make it harder to abuse).
If they didn’t want to provide the freedom to the players (which is understandable because I don’t think a system like that has ever been in an MMO and would be hard to pull off without breaking the game) they could have something similar but with an in-game system that will randomly generate dungeons. This is on top of official dungeons within the game that have gear rewards and storylines.
I think a system like this would bring some diversity and replayability to the game and provide people with maxed characters something to do when they don’t feel like pvping and standing around.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.