please tone down crit damage modifier..

please tone down crit damage modifier..

in Suggestions

Posted by: Oldgrimm.8521

Oldgrimm.8521

in lieu of ascended items coming in the picture,

i imagined that if you have a full ascended berserkers set( assummingly)

you will eventually have (estimate) around 140% crit damage (following the trend of magic find posted in the picture)

this would create a greater chaos in wvwvw

please tone down crit damage modifier..

in Suggestions

Posted by: GADefence.5634

GADefence.5634

I hope they do not increase the % damage on crit modifiers. It would make no sense, they are % after all.

Yes I know they increase magic find, that’s A stupid and B magic find is a stupid stat.

please tone down crit damage modifier..

in Suggestions

Posted by: Phira.3970

Phira.3970

Actually, mathematically, crit. dmg% modifier is the weakest modifier in terms of dps (not talking about spike dmg).

please tone down crit damage modifier..

in Suggestions

Posted by: GADefence.5634

GADefence.5634

“Actually, mathematically, crit. dmg% modifier is the weakest modifier in terms of dps (not talking about spike dmg).”

It is, but in the builds it’s used it’s very powerful. Increasing it more will make it “maybe ok” where it wasn’t used and stupidly OP were it was.

please tone down crit damage modifier..

in Suggestions

Posted by: Raksha.8049

Raksha.8049

in lieu of ascended items coming in the picture,

i imagined that if you have a full ascended berserkers set( assummingly)

you will eventually have (estimate) around 140% crit damage (following the trend of magic find posted in the picture)

this would create a greater chaos in wvwvw

Without knowing the calculation or algorithum involved in how damage is fully mitigated, then I propose no.

Until we know exactly how damage is mitigated down, then I think that devs time is better spent else where.