racial inflence in zones

racial inflence in zones

in Suggestions

Posted by: darkace.8925

darkace.8925

FFXI had a system where they tracked player activity in different zones. At the end of the week they would tally influence, and whichever city within a given zone would gain control of the zone. All this meant for that game is you could tag the outpost (one per zone) so that you could then warp from your starting city to that zone’s outpost.

Something like this could be implemented in GW2. Allowing whichever race/faction has the most influence in a given zone to warp to that zone’s Waypoints for half cost could be a start, but I’m sure there are other bonuses that could be added (increased Karma gain, better chance at rare drops, discounted merchant items, etc).

The trick is to make these bonuses enticing enough to get players to spend time in lower level zones without making them so good that any one race/faction has an advantage over players of the other races/factions.

Thoughts?