(edited by Feyr.7283)
sPVP tournament balance - suggestions
I agree with Feyr, high rank/glory can often tell the other players how “seasoned” the fighter is. Going up against someone of higher rank would obviously show and result in the person having played more and thus learned a great deal regarding the do’s and donts, and the ins and outs of combat.
Now, if i was not me and responded in someone else’s way of thinking, that “me” would say, rank/glory can do nothing to the player’s skill level. Rank/glory is only there for fancier looking weapons and armor. All the stats on gear are balanced and are intended for fair competition. Then quite often, ending it with the word “noob”.
(haha its actually funny and wierd how people do sound like that)
Its based of win/loss not rank. But what can happen is high ranked players can lose some high ranked match, some low ranked players can win some low ranked matchs, they meet in the middle but are not equilevant, and it aint pretty.
I should point out that my main suggestion really is a profession balance. 4 Mesmers in a team of 5? That invalidates the whole “balanced around teamplay”.
The other part (being ranks) is obviously a lot more difficult to “fix”. I coped okay in all matches with players that seemed to have a lot more experience, but only because my other account has a higher ranking than the one I provided the screenshot of. If I was really only level 5 (that can be done in a few hours and a bit of luck without any skill whatsoever), it would be a different story.
A developer could probably point out how this new balance system actually works. It can’t be ranks, and it can’t be profession-based either, or else we’d never see screenshots of matches like this one.