Can we keep skill/class balancing separate in all of these areas—this is mainly because it’s frustrating to have to deal with these new balances as PvEr given that it does no good except nerf us to the ground. I don’t want to have to deal with people abusing or exploiting skills or whatnot in PvP areas and then make it nerfed for PvE; because while it may be fun to have a more balanced battle in WvW or sPvP—-it is NOT fun to do dungeons at a less optimal rate. Please design a tool to mod professions for these different areas so when patches come out to nerfs, it won’t affect the PvE community as much. PvP should always have class balancing, but PvE should NOT get affected by it imo unless it’s an actual bug. Just my $0.02.
[VZ] Sky Avalon – Guardian (Main)
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division