sPvP suggestion

sPvP suggestion

in Suggestions

Posted by: Exeon.4358

Exeon.4358

No this isn’t a “nerf this” “revamp that” suggestion.

sPvP is very fun and it’s fairly popular, however there aren’t any real rewards from doing it.
Sure you can get epic looking armor but it’s only cosmetically usable in sPvP.
You don’t “enhance” your character in sPvP, which would seem normal since everything is ubertight balanced(not talking about proffesion vs proffesion but the items available)

However i suggest that sPvP enables the player to level up, gain karma and money.
I’m NOT suggesting that any of this influences in-combat, only that we’re rewarded from doing sPvP as we are from doing WvW.

Many players i talk to though they like sPvP they find it pointless to spend most of their time in it because they like to improve their character from the actions they do.

So just like WvW I’d like to see XP/Karma/Coin awards from doing sPvP.
Defending/assaulting control points could be made as “events” which reward these things, as well as winning matches and ranking up.
I could as well say “killing” should reward as well, but in that case the rewards shouldn’t be picked up from the ground…..

Thoughts?

Ex

sPvP suggestion

in Suggestions

Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

No. It’s a basic part of Guild Wars design that PvP doesn’t have anything to do with PvE. Making it give you PvE rewards would violate one of the most essential rules of a Guild Wars game.

The improvement of your character in sPvP comes from rank, and yeah, people care about it. The people that don’t think there’s a difference between rabbits and wolves, and don’t feel that it’s progression, are just wrong.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear