the special effects in this game is awesome. unfortunately, it is also covers up much of the object and impairs visibility. so like.. if i’m a warrior doing melee…i can’t discern if im hitting the troll (tha is on fire) in the buttt or if its facing me…and gonna beat my face in.
i suggest that special effects either have a bit of transparency to them, or the silhouette the object could somehow be outlined through the sfx… or both. that way sfx does not come at the expense of game play.