4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
The suggestion is that stun breakers grant a temporary immunity to other CC’s. Perhaps 1 second, it wouldn’t need to be much. This would prevent the builds that spam back to back CC’s from perma CC locking you, even though you were smart enough to bring a stun breaker to the battle….
Why should I bring a stun breaker if I use it to get out of a stun, but don’t even have time to dodge before I’ve been hit by another CC? Stun breaker skills typically have very large cooldowns, so it completely nullifies its effectiveness if you can get CC’d immediately after its use.
Stun breaker skills could even just add a 1 second stability buff.
This is a great idea. Other games have abilities that cleanse (read: stun break) give a temporary immunity/reduction of all cc’s after use. This change would go a long way towards keeping CC a strong tool, but providing counterplay.
/signed
This isn’t much to ask for, and has been in other games for years.
I think this is a great idea i would like to see this happen to stun breaks
Yep. They also need to add something that makes it the more you stun someone the less effective it becomes. Making every stun breaker have a 1 second stability (affected by Boon Duration) would be a great addition.
There are @30 stun breaks in this game(~3-4 per class)
There are @40 ways to get stabo(~2-5 per class)
Also,
There are over 160 control effects in the game(~3-6 per class at any one time)
The CD’s on the control effects are usually much shorter than the stun breaks/stabo, which means CC’s, especially when focusing a single target, can be applied many times faster than they can be removed.
The only real way to mitigate this is dodging(blindness too I suppose).
So if your reaction time is not fast, and/or if your computer is not fast…good luck.
Yep. They also need to add something that makes it the more you stun someone the less effective it becomes. Making every stun breaker have a 1 second stability (affected by Boon Duration) would be a great addition.
Yeah it would be nice to see diminishing returns on CC, but in the meantime I’ll take whatever I can get.
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