[suggestion] deminishing return need to be zone base
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And rewards from kills/events need to be scale by your characters level, not the zone.
So here are a few list of suggestion:
1. DR needs to be here to prevent farming at one spot/zone. But the effect needs to be zone base. This means you should not get any dr if you move to a new zone.
2. The duration and limit of the dr effect needs to be base on the level of your zone. So if you stay on a level 1-15 zone, you will trigger the dr effect faster than in 25-40 zone.
3. The rewards from events and your kills, this includes exp, karma, drops, mats, and gold, should be scale by your level, not the zone’s level. This means you will get level 80 drops in the starting area. However, u will start seeing the dr effect trigger a lot sooner because ofthe difficulty the zone has.
I think this system will help solve the current problem of people not being anle to farm mats, or they dont want to move from map to map because the lower level maps dont drop the things they need.
This system would attract people traveling again because the reward justify their action while prevent people to stay in one apot to farm.
Imagine the level 80s start to travel to any map they want knowing they will be rewarded. It will be a blast.
Please bump if you like this idea.
No kne like this suggestion?@@
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