tPvP Map Rotation

tPvP Map Rotation

in Suggestions

Posted by: DoYourBestBear.6810

DoYourBestBear.6810

If it all possible, the initial map on the tournament rotation should be changed every other day. So, FoN first for two days, then LoF first for two days, then BoK first for two days.

Currently, when testing new team builds and splits for BoK, we have to play to win for the first half hour (a given since nearly every team ends up wanting to wait the full downtime) then we get to test, emphasis on test, new ideas. Some work, some don’t – I don’t mind. But having a time when I know LoF or BoK will be first in the rotation, I can actually set up times for the team to test our ideas out without burning up so much time.

tPvP Map Rotation

in Suggestions

Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

Instead, why not just add scrimmages like there was in GW1 for GvG, only a bit better. You and another team get to pick a map, and play in an un-rated scrimmage, where you can test your builds, try stuff out, and otherwise do what you want to do, without any of the wasted time.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

tPvP Map Rotation

in Suggestions

Posted by: DoYourBestBear.6810

DoYourBestBear.6810

Also true. I would love to have both options. I know in GW1, a lot of our scrimmages were us testing ideas out against other guilds that wanted to test ideas out.

The reason I would like the original suggestion considered, is because I prefer testing against teams that are seriously playing to win and against a wider range of strategies/openers in order to see how particular things fair, generally, over time.

tPvP Map Rotation

in Suggestions

Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

Makes sense, gets my vote. +1.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear