can i suggest to tone it down, to a max of 30% and totally remove it in the stats in armors, and will only be available if you traited your character to do crit damage.
in my humble opinion, this is the source of too much over the top damage of different classes.
instead of clamoring that this skill, and that trait, and whatsoever damage will be nerfed, it will be the crit damage modifier that should be toned down,
and to compensate all the armors and weapon and dungeon counterparts, they will refund the mats and tokens invested in the said armors and weapons containing crit damage modifiers