turn players into tower lords in wvw

turn players into tower lords in wvw

in Suggestions

Posted by: TurtleofPower.5641

TurtleofPower.5641

WvW is boring, zergy, lacks dynamism.

My suggestion is simple but amazing:

When you claim a tower, keep, or castle, a random lvl 80 player contributor to the event transforms into the new lord. As the lord they have unique powers to fight the enemy AS LONG as they stay in that territory. (Think hilarious knockback abilities, potentially harder to kill than an AI lord)

I really like this concept because think about it, it takes some of the static “there’s a braindead NPC in there all we have to do is bust down the door” concept out of WvW. A small group might have a serious fight on their hands and have to think twice if they’re fighting a super powered real player inside.

Also you could reward the human Lord with XP/karma for staying there, so essentially it finally gives the game a human defense, which can often be missing entirely.

If the player left they just get their normal character back and the AI fills in again.

(edited by TurtleofPower.5641)

turn players into tower lords in wvw

in Suggestions

Posted by: Wallace MacBix.2089

Wallace MacBix.2089

But wouldn’t that just reward a lucky player who got chosen. Give him WXP/karma for standing there and dancing for an hour or two until an enemy decides to try to take it back. Heck, he could just hold weight down the “w” key while walking into a wall and walk away to do something else.

turn players into tower lords in wvw

in Suggestions

Posted by: Nitross.6987

Nitross.6987

But wouldn’t that just reward a lucky player who got chosen. Give him WXP/karma for standing there and dancing for an hour or two until an enemy decides to try to take it back. Heck, he could just hold weight down the “w” key while walking into a wall and walk away to do something else.

On the other hand, some players might not consider that a reward but, instead, feel punished if they had wanted to go on the assault.

The idea has potential though. Maybe make it optional? Have a dialog option on the lord to ask to take over overseeing this tower?

- Fort Aspenwood -

turn players into tower lords in wvw

in Suggestions

Posted by: TurtleofPower.5641

TurtleofPower.5641

But wouldn’t that just reward a lucky player who got chosen.

Sure, which adds an element of intrigue to a capture. Who will get the honor? Of course you will at some point if you play a lot.

Give him WXP/karma for standing there and dancing for an hour or two until an enemy decides to try to take it back. Heck, he could just hold weight down the “w” key while walking into a wall and walk away to do something else.

Well that’s defending in a nutshell, can’t really do much about the concept of defense involving downtime. But obviously the point would be it would be cool to be this character and use unique abilities so you’d want to be around for the fight.

The idea has potential though. Maybe make it optional? Have a dialog option on the lord to ask to take over overseeing this tower?

The way I see it what would happen is that your transformation is lost as soon as you walk too far away from the area and so an AI NPC returns.

I kind of like the dialog idea but it seems like people would hog the position too often to give others a turn.

ALTHOUGH, if there was just an AI there already I guess that would work just fine. So if someone abandoned it you could take it.