w3 defendable walls
The advantage of defence should be with the defenders not attackers…
I agree. Currently you try to shoot your bow from atop the wall at someone below but you are “Obstructed”.
Currently fighting on the wall limits your range of movement and fighting on the ground does not.
The confined space of the narrow wall is an easy target for AoE attacks from the ground.
An AoE attack is harder to set up while on top of the wall because you need line of sight and then you need time to channel your attack.
An AoE attack is easier to dodge while on the ground because there is often no barriers. (and of course no collision with other players which is an entirely different subject altogether)
You can not pull an invader into your keep to single him out from his allies.
To attack the ground from the wall you must position yourself to be clear of obstructions.
If nothing is obstructing you, the invaders on the ground can pull you down to them and single you out from your allies.
If you’re on the wall and you’re about to get downed you can retreat to a safer section of the fort.
If you’re on the ground and you’re about to get downed you can retreat to the back of your zerg.
(edited by Grizledorf.5290)