weapon swap cycle through attunements 2

weapon swap cycle through attunements 2

in Suggestions

Posted by: Kashrlyyk.5364

Kashrlyyk.5364

This time the proposition is to assign two attunements to two slots and the weapon swap key switches between those to attunements.

Then you pick one skill from one of the other two attunements and assign it to the “F1” key. Rinse and repeat for “F2”, “F3” and the “F4” key.

So you get two attunements and 4 additional skill from the other two.

That would move the elementalist closer to the behaviour of the other classes and maybe make it easier for ANet to balance.

weapon swap cycle through attunements 2

in Suggestions

Posted by: Redenaz.8631

Redenaz.8631

So with what you’re suggesting…

I could pick Fire and Water as my two attunements.

I could use the weapon swap toggle ([~]) to switch between their skill bars.

I could assign four skills from Air/Earth to my F1-F4 keys?


I’m not sure that’s much of an improvement. It only limits me to 14/20 skills, but I can choose which six I want to leave off, so it doesn’t make it much easier to balance, since I’m just going to pick the weaker/less useful skills anyway, which are the ones making the least difference in the balance. I should think the added complication would actually make it a bit more difficult to balance, since the devs would have to think, “Okay, here’s potential builds X, Y, and Z with <weapon>” rather than “Here’s the build for <weapon>.” It’s fewer options, but the options are more complicated to evaluate.

~The Storyteller – Elementalist – Jade Quarry~