why Nerf rather than improve
Because nerfing can improve a game?
If a class had an ability that instantly killed an enemy player, that would be awful. Nerfing it so it wasn’t so overpowered would greatly improve the game.
I understand the nerf for the pvp-side, but on the pve-side…
It was just one of the most fun things to do, get your group together, stack might, Time Warp and see dat number
Software developers nerf because its far easier than improving…
You have 1 skill percieved as too powerful 9 others as normal…
Are you going to take the time to boost 9 or nerf 1?
They always nerf 1…
BUT
They get into a nerfing mindset and before you know it dozens of things are nerfed, like whats happening now in GW2 and then you wonder why player numbers have gone down so much…
Nerfing is by defination a negative action and negative actions create a equal and opposite negative reaction sooner or later…
Software developers nerf because its far easier than improving…
You have 1 skill percieved as too powerful 9 others as normal…
Are you going to take the time to boost 9 or nerf 1?
They always nerf 1…
BUT
They get into a nerfing mindset and before you know it dozens of things are nerfed, like whats happening now in GW2 and then you wonder why player numbers have gone down so much…
Nerfing is by defination a negative action and negative actions create a equal and opposite negative reaction sooner or later…
If you’re constantly buffing nearly everything in order to not technically nerf one overpowered thing, you’re still basically nerfing the overpowered thing.
Also, if there were no nerfs, everything balloons out of control numerically which tends to create even more tenuous circumstances where imbalances are more likely to occur.
Categorically dismissing nerfs as bad is completely wrong.
Not to mention if you keep buffing, buffing, buffing, you would eventually have to buff EVERY SINGLE mob in the game, creating a LOT more work in the long run. And you would end up with player characters having 10billion HP, just to be able to survive the INSANE dmg output that would be put out by others