Legendary SoloQ
(edited by Fortus.6175)
Like Beta, I remember we had a feedack system which measured fun, engagement, difficulty, allow for a short text feedback, etc etc. Only available for people who have played a certain hours threshold and who signed up since beta or something.
I can guarantee you a lot of serious feedback, feedback that you cant get in a forum since only a small portion of the population even knows it exists. It would even delete a lot of uncertainty about why people do certain content (ie: doing a LS event for the rewards instead of the intrinsic reward, or buying certain item, etc etc)
Of course, results would be kept private and would not affect accounts negatively (or positively) in any ways, only for the betterment of the game!
(edited by Fortus.6175)
How do I assume most people dont know about the forums? Because every time I say something that have been on the website/forum top for quite a few days, like a patch or new big time releases, most people ask me: “where did you get that info?!?!?!” and I answer :“well the forums of course”….. and then comes the silence/small chat about it, and to them it almost feels like an entire new entity for them, as if they had to go through some complicated web of complicated steps and websites, then sign up for an entirely different thing, figure it out how to work it and then be afraid of it.
We need more ingame feedback.
The masses don’t know what they really want. At least on the forums we can shut down terrible ideas from the start.
The masses don’t know what they really want. At least on the forums we can shut down terrible ideas from the start.
Forum and ingame wouldnt be too different… In any case, thats why i included some restrictions, like hours played (perhaps a 1500+ would be a good baseline, considering most people can get a grasp of the game around that much time) and history in the game (call it ‘experience’ if you will) of being here since release. It would reduce uncertainties and allow for better, more in depth results.
Considering this should still exist to some degree (might need updated mind) in the UI and as mentioned its always proven that the % of forum go-ers is always a smaller % of the actual playerbase… i can’t see why giving people the option to report this information back to the developers wouldn’t be a bad idea. I mean its not like its guaranteed to be used but… if something comes up in a meeting or they’re looking at a specific section of the game it would be nice to be able to say well actually… We have this database of trawl-able comments and ratings about a particular feature. (it might be necessary to require prompting and enabling to avoid unwanted spam)
Well, Devs have posted in the past that they don’t use polls/surveys because the information is skewed, but perhaps they will change their minds.
(edited by Inculpatus cedo.9234)
Well, Devs have posted in the past that they don’t use polls/surveys because the information is skewed, but perhaps they will change their minds.
OH MAN! I was so excited about the topic, “legendaries being unreacheable” and how they are working on making it more accessible for sure, starting “next build”…..then I looked at the date [1 year ago] and curled up in a ball and started crying..
Quote from the same thread – “They can still be useful in the proper place.
For example, they’re much more effective when asking people what they liked, than when asking people what they didn’t like. It also helps for people to be perfectly informed, which requires they complete a survey directly after performing the task the survey is based on.”
This reasoning is taken out of context and doesn’t apply to the topic in that thread as it was about a disconnected feature that people don’t actually play but use if you get what I mean. The feedback feature of beta was always triggered after a DE or something recent and actually playable… It would be useful for new LS events and in general to help create a balanced feed back method from all players not just forum goers about LS.
That said it might be redundant, the people that would actually opt to use such a feature would probably already be the types that would frequent the forums. but that’s just guessing… Having a prompt that asks everyone if they wish to participate in a toggle-able feedback system might work.
(edited by Kindeller.3072)
Agreed an ingame feedback system could be very beneficial. I’m not sure how it was done during the beta…
But I think that the feedback prompt could be triggered once you complete a meta and it can ask you to rate what parts you liked and didn’t like and include a textbox for added feedback if desired. I don’t think it would be too harmful, they can try it a couple times and if turns out to be a good solid way to gain feedback they can keep doing it.
As people said not everyone uses the forums and even with those that do use the forums typically people post what they don’t like, what they wish were changed, or what they don’t want to see again. Sure there are some posts about what they enjoyed, but there could be one post about how they really liked A and 15 posts about how they hated B, C, & D
Agreed an ingame feedback system could be very beneficial. I’m not sure how it was done during the beta…
But I think that the feedback prompt could be triggered once you complete a meta and it can ask you to rate what parts you liked and didn’t like and include a textbox for added feedback if desired. I don’t think it would be too harmful, they can try it a couple times and if turns out to be a good solid way to gain feedback they can keep doing it.
As people said not everyone uses the forums and even with those that do use the forums typically people post what they don’t like, what they wish were changed, or what they don’t want to see again. Sure there are some posts about what they enjoyed, but there could be one post about how they really liked A and 15 posts about how they hated B, C, & D
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