your UI breaks my immersions.

your UI breaks my immersions.

in Suggestions

Posted by: ReanSean.7693

ReanSean.7693

i dont know if anyone have ask this before. any future changes can be make for the UI.
i already choose smalles UI in the options. but it has…

im an engineer. i like use a grenade. i am a grenadier. like arenanet choose to make it so it cant auto attack ( i know it will be OP if it can ) but. most if not so often i pressed the screen at the enemy health bar my grenade will thrown off somewhere else not it suppose to. and again like you make it so if i want to hit the enemy without dying i need to run while pressing 1 over and over when strafing left to right. you know how hard it is for the fingers right. and control + shift + H is not an answer since i cant see my characters health and what conditions that are in. even i already memorized all of my buttons. and buying a bigger screen is not the answer either. i cant move the enemy health bar either. i dont know how. but that is my problem. i know i can change my view and what not. i just hoping just if. you can make a more simpler UI options than it is. i hope this is not asking to much.

ps: do you realize most of the screenshot out there if not even yours are with no UI.? look how beautiful it is?

we are the engineer. others will die and they’ll leave a dumb corpses.

your UI breaks my immersions.

in Suggestions

Posted by: Mystic.5934

Mystic.5934

what resolution screen do you have? I have a big one, and 90+% of the screen is UI-free – more than enough to crop out of screenshots later. But if I decrease to even like 1920×1080, that number shrinks to like 70%.
Then, if you have any panel open, that’s where it really takes up space. At my high resolution, I can have the hero panel and inventory open and still get a good view of what’s going on (maybe 40% of the screen is uncovered), but at the lower resolutions I would be lucky to even see all of the inventory at once.
My suggestion on how to make this suggestion work: when you scale the size of a UI window, it also scales the size of everything in that window.
That doesn’t really affect other UI parts, like spells and event text. I do agree you should be able to resize those as well.

your UI breaks my immersions.

in Suggestions

Posted by: ReanSean.7693

ReanSean.7693

yep. still a problem. i feel. just if. i can resize or even move the enemy health bar just more upper. or. make the UI more simpler. i think GW2 is not a traditional mmo in a sense. cus to an engineer with a grenade. its really action based. you if you dont hit the enemy right in their place the grenade wont hit them. it will not like a sword will follow your enemy. or a bullet will follow your target where ever they go. a grenade will not follow like they do. so like i said. even in lower resolution i feel they have to make an adjustment.

we are the engineer. others will die and they’ll leave a dumb corpses.

your UI breaks my immersions.

in Suggestions

Posted by: Ryuujin.8236

Ryuujin.8236

Grenades are a ground targetted AoE. Pointing at the enemies health bar is pointing behind them.

You need to aim where the enemy will be in a couple seconds time, rather than where they are right now.

Grenades are amazingly powerful and you don’t meet any specific criteria to make them kick kitten Their trade-off to balance them up is their slow flight time and un-guided nature mean you must learn to aim them.

The Ashwalker – Ranger
Garnished Toast