As the title asks, if Tier 3 Elite skills were implemented in game for 120 SP per elite, what would you like the Sylvari racial to be?
I would like an Elite skill that would summon something called the “Summon Pale Tree Spirit”
Description: Summon a Pale Tree Spirit to fight alongside you.
Cooldown: 360 seconds
Health: 16,000 at lvl 80
Armor: 2000 at lvl 80
Critical: 30
Duration: 60 seconds
Aesthetics: The Pale Spirit would look like a humanoid bipedal creature that is athletic in stature, 8ft tall, has leaf hair that goes down to its shoulders, has eyes that brightly glow like an aurura borealis, wears a robe that is made up of Ti leaves/twigs, resembles a Sylvari male and an Oakheart put together in a sense that the Sylvari male is represented more, but there’s some small branches stemming off from its shoulders to express that it reached a stage of nature that far surpasses that of the common Sylvari. It would be aesthetically designed much like the glow and color of the Druid Spirit, but with a much more rainbow radiant glow emanating from the Pale Tree Spirit itself.
Weapons: N/A as this spirit is purely magical and harnesses the powers of Nature/Wood (Water and Earth elements) to its disposal
Abilities:
- 33% chance for every second of time to sprout 3 seed turrets that last 30 seconds. Skill CD is 30 seconds
- 50% chance for every second of time to create Muddy Terrain upon enemy location that immobilizes for 2 seconds per pulse. Pulse occurs every 3 & 1/4 seconds. Skill CD is 25 seconds
-Uses an auto-attack skill that fires a burst of ice cold leaves (picture a swarm of leaves partially surrounded with ice) at an opponent once every 2 &1/2 seconds for 1,200-1,400 dmg on standard armored mobs at lvl 80. Criticals for 2000-2400 dmg.
-Creates a healing spring that targets an ally within 600 dist of it that lasts for 10 seconds when that ally reaches reach 50% HP and heals for 510 hp per second. Skill CD is 25 seconds
- 50% chance per every second of time to summons a barrage of “raining” boulders (6 boulders) to AoE smash targets for 800-1000 dmg each hit within 900 distance of the Pale Tree Spirit for 100 distance radius around impact that cripples enemies for 1 second per hit. Skill CD is 20 seconds.
-Has a VERY RARE (3% for for every second of time) chance to summon a unique mini spirit that follows the Pale Tree Spirit until the Pale Tree Spirit disappears giving nearby allies within 600 distance constant stacks of might (3), swiftness, protection, and stability plus a skill that removes all conditions from 5 nearby allies with a CD of 10 seconds.
^Now that’s my idea for a tier 3 racial Elite skill. I’d be glad for any one else to suggest something and hopefully this idea can pass on to ANet so more intensifying elite skills can be implemented!