[Take Root] Duration bugged?

[Take Root] Duration bugged?

in Sylvari

Posted by: Cyber.1798

Cyber.1798

Hey, So i have been testing the [Take Root] elite skill, and it says that the duration for the seed turrets is 30s.

I have tested this, and they don’t seem to stay for more than 10 seconds or so, clearly not living up to the elite’s potential.

(I know they die fast in fights, which also should be buffed up a bit, but i tested this with no mobs around too…)

Oh well… the 3s invul is always a good “Oh kitten ! Oh KITTEN!!!!” button.

[Take Root] Duration bugged?

in Sylvari

Posted by: Nageth.5648

Nageth.5648

Yeah, I never saw the turrets as being the main use for take root. It was more like icing if they managed to do any damage (I’d maybe consider otherwise if some more utility turrets/healing turrets were thrown in). So never bothered to check duration.