4 commanders, TS, full map - fail

4 commanders, TS, full map - fail

in Tequatl Rising

Posted by: knbBlackTemplar.3059

knbBlackTemplar.3059

Too many people stand in AFK, they occupy space, as result zerg have not enough damage to take down Teq.

80’s: Sylvari Necromancer (Main). Human: Thief, Warrior (PvP Main), Engineer. Charr Guardian

4 commanders, TS, full map - fail

in Tequatl Rising

Posted by: deadatspawn.6045

deadatspawn.6045

That is why our commanders go to overflow and invite people who are in TS. This way the people aren’t afk. We have been able to beat him the last 3 days in a row in 1 try.