Achievements permanent?
I sure hope so. I don’t want to be forced to beat him multiple times within a couple weeks, I’m still working on SAB >.>
And having permanent achievements tied to major world bosses like dragons (multiple achieves, not just the single achieve a handful of bosses have now) would be a good way to make the encounters more interesting and rewarding.
I would like confirmation of this from the devs as well. While it would seem obvious that Tequatl’s new mechanics, rewards and achievements are here to stay permanently, I’m not making assumptions about anything that falls under the Living Story banner anymore. XD
This looks like a permanent update. I mean, why would you spend all this time revamping a world boss with new achievements and everything just to make it temporary? If they did that knowing it would anger the players then that would not be very intelligent. I am positive I can speak on behalf of common sense and say that it is likely staying.
The new Tequatl achievements are under the Bosses achievements section (not the Living Story section). So yes, the achievements are permanent.
Henge of Denravi