Camera suggestions for Tequatl encounter

Camera suggestions for Tequatl encounter

in Tequatl Rising

Posted by: Karizee.8076

Karizee.8076

First off, I love this encounter – it’s fun, challenging and amazing for bringing a community together on a voice comm, really some of the most fun content I’ve yet done in the game. A few tweaks to the camera would make the fight much more enjoyable for your dedicated dragonslayers

1) Zoom in on down – I understand the whole camera zooming in when you are downed, the immersive aspect, there you are up close and personal fighting for life. But if the camera would zoom OUT when you get back up, it wouldn’t feel quite so frantic as you’re scrambling to zoom out/heal/leap the next wave, etc., before you get downed again. I would prefer the frantic feeling to come from the battle, not from fighting with the camera.

2) Zoom in on proximity to interactive objects – between the jump pads and turrets, the playing field has a number of objects that trigger the zoom in camera function which again has to be manually scrolled out. An option to disable that zoom or have it so it does not trigger if you are not actually in the turret or on the jump pad would be a welcome feature.

3) Far Zoom all the way out for epic battle – if we could get something similar to the camera function at the Claw of Jormag event where you can see the entire field, it would give a more epic feel to this encounter as well.

Thank you for considering these suggestions and thank you again for this amazing encounter!