Encourage your fellow mate!

Encourage your fellow mate!

in Tequatl Rising

Posted by: HellsPriest.6745

HellsPriest.6745

Tequatl event is exactly what Anet wants from us(my opinion of course). They want us to band together as communities rather than be so elite and pushed off one another. They want us to be a true Living World where even though you might not always be friends or guildies, but you can band up in a time of need to slay a boss that takes organization and help of one another.

Of course pug maps aren’t gonna complete it. You know just as much as I do, an overflow or map full of pugs just yell at each other rather than band up to help one another. That is the reason people fail and can’t beat it, no other reason.

My proof? I recently built [TTS] which I’m very proud of and it is still MASSIVELY growing. We have beaten him multiple times, we are from many different US servers who meet up on an overflow together and beat this at organized times. We organize certain areas for certain people to be at during the fight and get things done in a very easy way. I suggest you all that complain about this, do the same. Start a boss killing guild, join one if you don’t want to start one.

I thought the same thing when it first started on how hard it was and annoying it could be. However, now that we do this organized Tequatl almost seems….easy. It just takes organization and knowing what you are doing. Spamming 1 on his feet won’t cut it. Look at the one group who did it and had 7:15 on their timer left. If they can do that, then you can beat it too! I’d say stop complaining and start figuring out how to get more organized everyone!

This isn’t a rant or a post to argue, rather than encourage people to do great with a boss that CAN be so much fun if you do it correctly. You can argue that “why should I have to organize to beat something to get my achievements?”… Well…. this is an MMO meaning, MASSIVELY MULTIPLAYER ONLINE, in terms means there are going to be events in any MMO that require people to join together. Not every piece of content is for individual play, this isn’t that kind of game. There has been a ton of individual content already so having something like this to me is awesome because it makes us band together for once.

Ahlou – 80 Sylvari Mesmer
Founder of TTS [TTS] gamers
“How do you feel about killing?” …I don’t.

Encourage your fellow mate!

in Tequatl Rising

Posted by: veo.9243

veo.9243

I absolutely agree with the OP.
What I think should be investigated more by the community and ANet about this kind of content are the tools at players disposal to get organized efficiently. Map chat is not enough, requiring external programs a la TS3 shuold be avoided. Really I don’t have clues or good suggestion on such a tool, but I feel it is missing

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Posted by: HellsPriest.6745

HellsPriest.6745

I don’t think external things as TS3 or vent, raidcall, etc. are a bad thing at all. I don’t understand why people are against using them. Even if you don’t have a mic, you can listen in. This is an MMO so in order to coordinate and organize that many people things like TS3, etc. are of great use. What they should DO is implement a voicechat in game that people can use, so they don’t need the external download of another program. Even if they don’t, using an external program really isn’t an issue in my opinion.

Ahlou – 80 Sylvari Mesmer
Founder of TTS [TTS] gamers
“How do you feel about killing?” …I don’t.

Encourage your fellow mate!

in Tequatl Rising

Posted by: veo.9243

veo.9243

It is not an issue itself TS3 or other… I only think that if the aim for big open world events like Tequatl is to make people collaborate and coordinate, the game should provide functional means for it…. in the meantime use TS3 ^^

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Posted by: Fiendish Puppy.4519

Fiendish Puppy.4519

I don’t think external things as TS3 or vent, raidcall, etc. are a bad thing at all. I don’t understand why people are against using them. Even if you don’t have a mic, you can listen in. This is an MMO so in order to coordinate and organize that many people things like TS3, etc. are of great use. What they should DO is implement a voicechat in game that people can use, so they don’t need the external download of another program. Even if they don’t, using an external program really isn’t an issue in my opinion.

Are external VOIP programs a bad thing? Not really. Do they help? Yes they can. Should they be required? Hell no.

And as for why people dislike using them… Some people are shy and find them far too personal. Some people want to avoid the seemingly inevitable crowd of 14 year olds that tend to flock to those things and make racist/sexist jokes. Some people dislike the various programs themselves. Maybe they get on fine with Raidcall, but have issues with Teamspeak. And yet others have issues running the program. I know a few people that if they try and run Teamspeak alongside their game, they get PC issues.

And that’s just a few of the reasons, ones I’m personally aware of. No doubt there are many more out there, but I hope that clears things up for you…

Encourage your fellow mate!

in Tequatl Rising

Posted by: ElenaDragon.8401

ElenaDragon.8401

I have my title now thanks to TTS. It’s been a lot of fun, and I plan to continue to keep killing him with the guild. Thanks!

My server, Sorrow’s Furnace, has yet to beat him, as far as I know.

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Posted by: kRiza krimos.1637

kRiza krimos.1637

I think that durring boss week we can’t see tequatl in perspective. Once people interested only in getting achivements stop showing up tequatl event will see higher sucsses rate, since most of players showing up will be interested in defeating it not farming achivs.
Lets wait it out until then, and stop judging event by its current circumstances.

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Posted by: veo.9243

veo.9243

No complaints or judgments here, just pointing out that something is missing in order to improve and enhance collaboration among many players, a lot of players!
And because this seems to be a qualifying point in ANet’s living world development strategy (scarlet, teq, and sure more to come), I believe it is worth think and talk about it.

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Posted by: Flameseeker.1563

Flameseeker.1563

If Anet wants us to band together they should have updated their game a long time ago.

Condition damage is so weak compared to physical (in open world) and the cap just makes that some classes are completely useless in events. Either get rid of the cap or create new conditions to substitute when cap is reached and make it fair for Cdmg dealers to actually do something against buildings.

Overworld is a stupid mechanic since we’re already divided by worlds. Why should we have to play separately from the rest of our friends/guild mates because of a poor resource management…

Scaling is a good idea but it seems the devs can’t apply it properly. In some cases numbers overpower the scaling and in other the base difficulty is to high for a fair number of players.
For example early Scarlett died in seconds (scaling undermined by the number of people) and now Teq required near full map to be doable (base player requirement too high).

Lastly even the top PCs can’t play on maximum settings without huge setbacks on FPS. The game should have been properly optimized before release to address most of graphic problems.

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Posted by: doomfodder.2906

doomfodder.2906

1st & foremost TYVM to the leaders of TTS for being willing to do what it takes to get the player base coordinated!!! Stepping up to lead 500+ cross server players in this structured server world environment is a thankless job! Forming up to fight Teq in the same overflow is BRILLIANT = avoids all the inherent overhead of guesting (which is primarily for WvW + finding active PvE events & uncontested dungeon entrances). As long as there are sufficient players to start an overflow, this “solution” is not only viable but SPOT ON!

2nd I applaud ANET in the underlying theme of this event = a LARGE amount of players must continuously cooperate for event success. To OP point, this is an MMO after all and PvE is a Cooperative venue. I want to cooperate as much as the next player (excluding trolls/griefers/etc). Personally, I play this game for the teamwork because there’s a lot of content in this game that simply can’t be soloed (sure much of it can be, but that’s not the point) – thinking chest events, dungeons, fractals, temples, etc.

3rd I do however find it ironic that the player base MUST find its OWN solution to ANETs event construct in order to cooperate – essentially using techniques that are NOT IN GAME. The technique (ref OP) of guild creation & recruiting “temporary” players using external web forum (like this one hosted by ANET) focused only on one event highlights how effective the player base can be when ANET provides the compelling event combined with the right leadership (TY again OP). Off topic: I do understand external VOIP: less ANET server communication = good

4th Maybe these few massive guilds will stay together in the future (instead of temporary forming just for RAID events). My only real hope is that these “new” guilds will also have players that intend to do the various pre-existing content that can’t be soloed – I’ve been looking for that type of guild on HoD since Q1 2013. And as we all know repeatedly typing LF ads in LA is just asking for chat filter to suppress messages…… I’m really tired of solo play every day and just hoping there are like minded players when I use AN EXTERNAL TIMER WEBSITE to find an active event… The “new” beta in-game LFG tool doesn’t address this issue!

Back to OP: TY again for stepping up!!! I hope U leaders have the tenacity to keep it together as the game continues to evolve.

Encourage your fellow mate!

in Tequatl Rising

Posted by: KehxD.6847

KehxD.6847

Way to go! Really nice post. You are completely right As founder of TKS/TSS/THS, I totally agree! We grew extremely fast and once we managed to organize, we killed him pretty fast. Our kill count just hit 20 and is still growing! ^^

Also I what I want to add, you have my respect xD I know how hard it is to manage all of this at the start. Starting the guild and having thousands of whispers coming towards you isn’t always easy! ^^

Founder and former leader of TxS Community! For more information, please look here =)
http://www.reddit.com/r/txs

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Posted by: Sioned.5867

Sioned.5867

4th Maybe these few massive guilds will stay together in the future (instead of temporary forming just for RAID events). My only real hope is that these “new” guilds will also have players that intend to do the various pre-existing content that can’t be soloed – I’ve been looking for that type of guild on HoD since Q1 2013. And as we all know repeatedly typing LF ads in LA is just asking for chat filter to suppress messages…… I’m really tired of solo play every day and just hoping there are like minded players when I use AN EXTERNAL TIMER WEBSITE to find an active event… The “new” beta in-game LFG tool doesn’t address this issue!

TTS will be staying together for as long as ANET puts out new events like this. We are hoping (and have already had several say they will) that a majority will keep TTS as one of their off guilds so we can get together for future updates. Also if you need to gather a few people for an event you are wanting to do but cant solo you will be able to contact TTS guildies that are will to help out (I know there are quite a few)

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Posted by: Gehirn.8796

Gehirn.8796

Are external VOIP programs a bad thing? Not really. Do they help? Yes they can. Should they be required? Hell no.

And as for why people dislike using them… Some people are shy and find them far too personal. Some people want to avoid the seemingly inevitable crowd of 14 year olds that tend to flock to those things and make racist/sexist jokes. Some people dislike the various programs themselves. Maybe they get on fine with Raidcall, but have issues with Teamspeak. And yet others have issues running the program. I know a few people that if they try and run Teamspeak alongside their game, they get PC issues.

And that’s just a few of the reasons, ones I’m personally aware of. No doubt there are many more out there, but I hope that clears things up for you…

Then there’s my whacky theory…sensory overload. I don’t think it applies in any great extent to this game (since it’s crafted so well and lacks a lot of visual clutter), but if I have learnt anything from the WoW experience, it’s that many raid leaders are happy for their fellow players to experience workloads that not even a pilot would tolerate.

Imagine an air captain alone at the controls with five or six air traffic controllers constantly annoying him or her, and a big red aura painted on the windows with a dozen warning lights flashing and making noise. It’s a miracle if they can even see the runway. That is your MMO gamer.

Now imagine if that pilot was new and couldn’t master all of the controls or understand all of the basic readouts…

Yikes!

It’s no wonder people prefer having everything fed to them without drama. They are learning to hate learning, and they bring that with them wherever they go.

Encourage your fellow mate!

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Posted by: ElenaDragon.8401

ElenaDragon.8401

The few TS/Mumble runs I have been in, there were only a few people talking the entire time. Most people didn’t say anything and just listened. It makes it much easier for a person or a few people in charge to give out directions by voice than trying to type them. Also, it is a lot easier to pay attention to vocal instructions than to stop watching the fight and try to read the chat.

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Posted by: HellsPriest.6745

HellsPriest.6745

Just to answer a few things I find valid to respond to:

Fiendish Puppy: I understand what you mean about being shy or the frustration of trolls and ignorance. However you just have to find people that aren’t like that. Or if you are shy, you are free not to talk rather than just listen to directions. Our guild has over 700members now(two guilds), and have almost 200+ of them on Teamspeak at once, and there is never any rude talk, trolling, etc. We handle it immediately and we also allow people the choosing of not talking if they don’t want. We use Teamspeak as a source of help, not mandatory to use or get on. It can help though, alot.

Flameseeker: I understand that it has been a year since they’ve added something this hard, and it seems a bit late. Now is better than never, so we can argue it’s too late all day or organize like a lot of the community has been doing. I disagree when you say some classes are useless as we’ve fought and BEAT this boss many times and EVERY class provides great help. OVERFLOW: It can be great actually if used in an organized manner like my guild TTS does. We go to an empty overflow, and invite all our guildies there and beat it almost every single time.

Everything shouldn’t be scaled to cater you. Sometimes the odds are SUPPOSED to be against you. You will have to lose sometimes just like in life. They are making this “living world” so you need to realize not everything can be scaled. If it’s scaled then 10 people should be able to beat it <<< that is just stupid. A hard boss that 10 people can beat? Nope, sorry not gonna happen.

You can’t blame ANET for the issue of others computers. This is a HUGE MMO, they cater enough to the players. This sounds elitist but it isn’t. Do movies cater to people that can’t afford HD tv’s? Nope. Do five star restaurants cater to poor people? NOPE. This game should cater to the people who are able to play it, as sad as that may seem. They are a business like any other and to succeed they need to cater to what the game takes to get the good graphics and gameplay. If you cater to everyone, this game won’t ever progress.

Ahlou – 80 Sylvari Mesmer
Founder of TTS [TTS] gamers
“How do you feel about killing?” …I don’t.

Encourage your fellow mate!

in Tequatl Rising

Posted by: veo.9243

veo.9243


We use Teamspeak as a source of help, not mandatory to use or get on. It can help though, alot.

sure it helps, it really helps a lot…. and this is the core of my concerns: external tool to get things done, or at least to smooth them down. IMHO no good, we can deal with it, but things can be much better.
Let me imagining some ways to exploit the commander role… Some way to let them create sub-events? Some ingame voice team channel? Some way for creating squads, recruit and manage (map signaling)? Some way to let them control one by one zerg members? (kidding here :p)
Things that may delve deep inside game mechanics, but that can help make this game really unique and leading rabbit.