Is Tequatl's defeat dependent on gear?

Is Tequatl's defeat dependent on gear?

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Posted by: Korval.3751

Korval.3751

Anet made it very clear before and after launch that gear would not matter. That we could stop playing for months, come back, and our gear would still be relevant. But I’m wearing ascended gear and exotics with all superior runes, sigils and jewels and this fight is insane. It’s not that it’s difficult… it’s just chaotically random. Pretty much the raid equivalent of Liadri. Is this what Anet is shooting for for all their content?

Is Tequatl's defeat dependent on gear?

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Posted by: cyborG.3026

cyborG.3026

It’s very dependent on your build, I believe. If everyone runs berserker’s I can guarantee you you will not kill him. No it does NOT depend on ascended because ascended only gives a 10% increase, which is hardly noticeable in boss fights.

Also, jump over water.

& to add, I am a ranger and I run a perma swift/regen boon build with adequate dmg and I have never died throughout the 15minutes of the fight, and yes I dps the feet.

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Posted by: SynfulChaot.3169

SynfulChaot.3169

This fight, as it is right now, does seem too dependent on gear and build.

Tarnished Coast – Wayfarer’s Accord [Way]
Main: Caeimhe – Sylvari Ranger
Alts: Charr Guardian, Asura Elementalist, Human Thief, Norn Necromancer

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Posted by: mallas.9836

mallas.9836

yes and no it isn’t. There are multiple areas to fight. Those at Teq (near him) should probably be geared out though.

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Posted by: Inimicus.7162

Inimicus.7162

doubt it relies on gear as much as tactics, git outta the bosses underside and try this:

https://forum-en.gw2archive.eu/forum/livingworld/tequatl/Tactic-based-on-battlefield-setup/first#post2859703

or make your own

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Posted by: Korval.3751

Korval.3751

To use WOW raiding terminology: With the timer this fight feels like a dps race. And it also feels like we’re fighting an enraged Tequatl from the beginning, so he does way more damage… through out the entire fight. (((o _ o)))

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Posted by: DarkWasp.7291

DarkWasp.7291

One advantage to Tequatl as far as gear diversity is the lack of crit damage.

So anything with primary power is going to be the best. Soldiers will work just as well as Berserker’s for example and increase your survivability.

Though scholar runes reign ultimately supreme in this fight, and it’s unlikely you have those on your Soldier gear.

^ Uses Guild Wars 2 character screenshots for desktop wallpapers.

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Posted by: Korval.3751

Korval.3751

doubt it relies on gear as much as tactics, git outta the bosses underside and try this:

https://forum-en.gw2archive.eu/forum/livingworld/tequatl/Tactic-based-on-battlefield-setup/first#post2859703

or make your own

It seems the turrets are the only solution because we’re not doing enough damage against him. Oh well. I’ll suggest this strategy the next time to my server, Jade Quarry.

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Posted by: jweez.7214

jweez.7214

I wouldn’t say gear so much. There just is not a good way to be tactical about the fight because of the nature of an open world event.

I see alot of good people giving others direction during and before the fight. But lets get serious half the people aren’t going to listen, a bunch will be lagging so hard that even if they wanted to listen they couldn’t, and the rest try their hardest but they just cant account for the amount of upscale that the people lagging and people who wont listen bring.

It is just an inherently flawed design. Sure you MIGHT get a server to finish it before the nerf bat smacks Tequatl. But that will be some strange combination of luck and serious coordination the likes that most servers just are not going to be able to arrange.

Furthermore, lets assume that anet doesn’t nerf it and it is possible as it is just super hard and requires a great deal of leadership. After a week or so no one will bother to try to put together 80 people to take down this boss. You said yourself anet that assembling 5+ people is just a headache.

My prediction is they will nerf Tequatl because of the design flaws I have mentioned earlier. Which at that point it will just be a zerg once again and gw2 would have made no progress.

It is sad because this could have been a really cool instanced encounter. It would have provided the necessary shield from lag, and the vehicle for serious team work and coordination i.e. the guild would have become a huge asset to a player and all you awesome selfless commanders trying to create organization out of chaos would have a way to do so that doesn’t give you a migraine and bad drinking problem.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

If you know how to dodge then zerker gear is fine. If you struggle dodging then get soldiers gear, it is equivalent for damaging the dragon in this fight. Clerics gear is just slightly behind.

If you aren’t in at least full exotics, level 80, and have an optimum build then you are really just a waste of space. I would suggest leaving the fight and letting someone who is properly geared take your spot. You really need every bit of dps possible for this fight.

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Posted by: Nova.8021

Nova.8021

I think it is dependent on gear, build, and skill. We could force everyone into glass builds, but if they don’t know how to survive with that, it would just leave more corpses and less damage done overall.

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Posted by: Marquie Thomas.1873

Marquie Thomas.1873

I think it is dependent on gear, build, and skill. We could force everyone into glass builds, but if they don’t know how to survive with that, it would just leave more corpses and less damage done overall.

Glass cannon zerkers is by far the most useless gear to use on him unless you killing fingers and adds or guarding turret users.

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Posted by: Marquie Thomas.1873

Marquie Thomas.1873

I will post this agian here this time sense people think they can go zerker and dps him to death

Armor sets That are needed Are:
PVT:POWER is probably the best for whatever teams are dpsing him directly. So, believe it or not, PVT is probably best for the zergs going in to fight him head on.

BERSERKER/VALK/ASSASSINS: If you’re defending the turrets I’d bring much more, assassins/valk/zerk. KILL ANY THING ATTACKING TURRET USERS as fast as possible considering how we can’t crit Tequatl fighting him head on in this is suicidal.

SHAMANS/GIVERS/SENTINELS: If you’re rezing or are on a turret helping the melee attacks and removing scale buffs. Givers helps boost the length of buffs and the tougness will make you more resistant to dps Vitality gear also give you some protection against condition draining your health.

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Posted by: jweez.7214

jweez.7214

I will post this agian here this time sense people think they can go zerker and dps him to death

Armor sets That are needed Are:
PVT:POWER is probably the best for whatever teams are dpsing him directly. So, believe it or not, PVT is probably best for the zergs going in to fight him head on.

BERSERKER/VALK/ASSASSINS: If you’re defending the turrets I’d bring much more, assassins/valk/zerk. KILL ANY THING ATTACKING TURRET USERS as fast as possible considering how we can’t crit Tequatl fighting him head on in this is suicidal.

SHAMANS/GIVERS/SENTINELS: If you’re rezing or are on a turret helping the melee attacks and removing scale buffs. Givers helps boost the length of buffs and the tougness will make you more resistant to dps Vitality gear also give you some protection against condition draining your health.

This is the problem. He has good information with no real way to disseminate it or make sure people are being mindful of it. A few people will see it in the threads but there are still going to be a large amount of people the next time he does the event that have no clue.

I can walk into a group with full zerker have no idea what I am doing and die, and the group will still have to battle the cripple I put on them from the upscale.

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Posted by: Julie Yann.5379

Julie Yann.5379

I think it is dependent on gear, build, and skill. We could force everyone into glass builds, but if they don’t know how to survive with that, it would just leave more corpses and less damage done overall.

Glass cannon zerkers is by far the most useless gear to use on him unless you killing fingers and adds or guarding turret users.

I run full glass warrior and that is basically what I do, defend the turrets. I tried DPSing Teq but at the moment I don’t know his attacks can’t time my evades properly.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Korval.3751

Korval.3751

If you aren’t in at least full exotics, level 80, and have an optimum build then you are really just a waste of space. I would suggest leaving the fight and letting someone who is properly geared take your spot. You really need every bit of dps possible for this fight.

“But I’m wearing ascended gear and exotics with all superior runes, sigils and jewels and this fight is insane.” Those were in my OP. Go eff yourself for not RTFP!

I think I’m going to switch over to my healing spec and healing gear. This fight could totally use it.

Is Tequatl's defeat dependent on gear?

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Posted by: Korval.3751

Korval.3751

I will post this agian here this time sense people think they can go zerker and dps him to death

Armor sets That are needed Are:
PVT:POWER is probably the best for whatever teams are dpsing him directly. So, believe it or not, PVT is probably best for the zergs going in to fight him head on.

BERSERKER/VALK/ASSASSINS: If you’re defending the turrets I’d bring much more, assassins/valk/zerk. KILL ANY THING ATTACKING TURRET USERS as fast as possible considering how we can’t crit Tequatl fighting him head on in this is suicidal.

SHAMANS/GIVERS/SENTINELS: If you’re rezing or are on a turret helping the melee attacks and removing scale buffs. Givers helps boost the length of buffs and the tougness will make you more resistant to dps Vitality gear also give you some protection against condition draining your health.

This is the problem. He has good information with no real way to disseminate it or make sure people are being mindful of it. A few people will see it in the threads but there are still going to be a large amount of people the next time he does the event that have no clue.

I think over time three outcomes are going to happens.

1. The people that keep at it are going to learn the strategy.
2. The new people coming into the event are going see people moving to the correct locations and follow
3. For the one guy that attacks Teq’s foot because that’s the old way they will either learn the new way, or players will tell them what’s what in chat.

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Posted by: Noxicon.4956

Noxicon.4956

I don’t think it’s dependent on gear at all, but is coordination dependent. If you can’t organize, you’re going to fail.

Also, lots of ice bows and fiery greatswords. Lots of them.