Kudos on the Worm

Kudos on the Worm

in Tequatl Rising

Posted by: IndigoSundown.5419

IndigoSundown.5419

Just did the Jungle Worm for the first time since the revamp. The fight was quite fun. The worm was dangerous without using 1 hit kills. Feeding on the vet husks was a nice touch, requiring some thought and division of effort. This is an event I’ll be happy to repeat.

The only part I disliked was the fear every x seconds. Fear is a mechanic that imo is best used sparingly. If it’s going to be used at all, perhaps lengthen the CD and reduce the duration by 2 seconds.

Sadly, there was one comment at the end, a player saying, “All of that effort and just a green and some blues. Not worth it.”

Kudos on the Worm

in Tequatl Rising

Posted by: Healix.5819

Healix.5819

The only thing that was changed was the amount of health and immunity to blind.

Previously, you could just ignore the mechanics. It died too fast to start the feeding phase and the fear and knockback could be ignored due to blind. The poison mechanic can still be ignored due to zerging whereas in a small group, it can be very deadly.

Kudos on the Worm

in Tequatl Rising

Posted by: Jordo.5913

Jordo.5913

the regen is higher as well…before you didn’t have to worry cuz the zerg had enough dmg to out do the regen

i agree…the worm is what each world boss should strive to be

Kudos on the Worm

in Tequatl Rising

Posted by: IndigoSundown.5419

IndigoSundown.5419

Guess I had never done it when it didn’t die before it started… :/