Map/Overflow/Guest problems

Map/Overflow/Guest problems

in Tequatl Rising

Posted by: Daendur.2357

Daendur.2357

The current method “i’m roaming a map and suddenly an event starts… i’ll kill the boss, reward, gg” cannot work when you have to organize and manage 100+ ppl.
A big organized group, with guild chat, TS and everything else splitted because of some pugs … 2 hours of organization wasted because ppl can’t join the same map.

So why not to istance it, put there a hard cap, and make the zone joinable via invitation or after having joined a squad or something like that ?

Black Thunders [BT] – Gandara