Overflow plague.

Overflow plague.

in Tequatl Rising

Posted by: knbBlackTemplar.3059

knbBlackTemplar.3059

I understand this is necessary thing, but i miss already 6 guild tequatl kills because i just can’t join them even after hour of trying.

And overflows without commanders have 0-1% chance to win.

80’s: Sylvari Necromancer (Main). Human: Thief, Warrior (PvP Main), Engineer. Charr Guardian

Overflow plague.

in Tequatl Rising

Posted by: ProtoGunner.4953

ProtoGunner.4953

Let’s face it, the server capacity is a joke. Imagine this would happen in other MMOs where they even have a whole world in the same instance where thousands of players are. I never logged in to WoW or Aion or any other MMO that created an overflow because the server capacity is so riduculously low. They should triple or quadruple the kitten capacity, it’s embarassing. And yes, it totally fails. The Tequatl encounter is nice, I really like it, but I have the same problems like the most have: if you aren’t waiting for hours on main server map try your luck with joining a guild member in main.

This is simply not working. Either make such content instanced or fix the obsolete overflow system.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong