Shadow Behemoth not strong enough
I could be wrong, but I think these buffs to the other bosses like SB, are just minor advancements while ANet may be working on bigger improvements, similar to but not as big as we saw with Teq.
At least that’s what I’m hoping for. Increasing health is all good and fine, but I’d rather see Shatterer, Behemoth and even Fire Elemental, punishing lazy/unskilled players for standing around, auto attacking.
Bring it on ANet! Epic Fights + Epic Loot = Epic Gaming!
I think a problem with making SB, Maw, and FE too tough is that those are in the starter zones. For new players, you don’t want to make these first encounters with a world boss too hard.
Other than that, let’s Get it ON!
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
I think a problem with making SB, Maw, and FE too tough is that those are in the starter zones. For new players, you don’t want to make these first encounters with a world boss too hard.
Other than that, let’s Get it ON!
That shouldn’t matter, it’s kinda epic to die horribly to a world boss when you just start the game and getting the feeling that he’s too high level for you and you have to come back later to kill him.