Shadow Behemoth not strong enough

Shadow Behemoth not strong enough

in Tequatl Rising

Posted by: JohnRost.3567

JohnRost.3567

I have not seen the others WB, but Behe died for 2 minutes without causing harm to anyone. Need more gain!! Need more pain! But.. Teq is good, yes…

Shadow Behemoth not strong enough

in Tequatl Rising

Posted by: Draven.7210

Draven.7210

I could be wrong, but I think these buffs to the other bosses like SB, are just minor advancements while ANet may be working on bigger improvements, similar to but not as big as we saw with Teq.

At least that’s what I’m hoping for. Increasing health is all good and fine, but I’d rather see Shatterer, Behemoth and even Fire Elemental, punishing lazy/unskilled players for standing around, auto attacking.

Bring it on ANet! Epic Fights + Epic Loot = Epic Gaming!

Shadow Behemoth not strong enough

in Tequatl Rising

Posted by: Delvoire.8930

Delvoire.8930

I think a problem with making SB, Maw, and FE too tough is that those are in the starter zones. For new players, you don’t want to make these first encounters with a world boss too hard.

Other than that, let’s Get it ON!

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Shadow Behemoth not strong enough

in Tequatl Rising

Posted by: Charming Rogue.8071

Charming Rogue.8071

I think a problem with making SB, Maw, and FE too tough is that those are in the starter zones. For new players, you don’t want to make these first encounters with a world boss too hard.

Other than that, let’s Get it ON!

That shouldn’t matter, it’s kinda epic to die horribly to a world boss when you just start the game and getting the feeling that he’s too high level for you and you have to come back later to kill him.

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