Time Limit + Player Cooperation=Fail

Time Limit + Player Cooperation=Fail

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

We’ve seen this with Scarlet’s invasion, an event that requires all players to partake is never a good event, because the player base has diverging goals and interest -and, more than that, gets bored after playing the same lengthy event in quick succession. From this we can conclude two problems, there will not be enough people to succeed the event post release, and the player base will not be able to muster the teamwork required to succeed. Hell, in a walk-through posted on youtube, Dev’s cheated, instantly dropping Tequatl’s health to 75%, and they still couldn’t pull it off. The fight went from too easy to impossible; thanks Devs.

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Posted by: Dagraan.2854

Dagraan.2854

they should instead just replace tequatl with the karka queen so player automatically know not to waste their time with it.
not to mention lower tiers servers are never gonna be able to muster 80+ ppl for some crappy reward of 1 rare, and a bunch of junk

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Posted by: Arc DLad.2194

Arc DLad.2194

-It will be on a dragon time not every hour.
- rewards aren’t given till the event is successfully done, that includes the monster drops.
- the devs cheated becuase they had 20-30 people doing a 80 persion mission.
if the rewards are as epic as they seem, people will come come to the events, and it means the commanders will have to actually live upto there titles now or they’ll get loads of agro.

How does Treahern change a light bulb?
“commander can i have a word”

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

-It will be on a dragon time not every hour.
- rewards aren’t given till the event is successfully done, that includes the monster drops.
- the devs cheated becuase they had 20-30 people doing a 80 persion mission.
if the rewards are as epic as they seem, people will come come to the events, and it means the commanders will have to actually live upto there titles now or they’ll get loads of agro.

Were you watching the same video? There were a lot more than 20-30, there were about twenty people on the dragon, and twenty people around the cannons, if not more. That makes around 40… now if you expect us to gather that many people on a regular bases, not to mention 80, you are surely mistaken.

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Posted by: lordkrall.7241

lordkrall.7241

they should instead just replace tequatl with the karka queen so player automatically know not to waste their time with it.
not to mention lower tiers servers are never gonna be able to muster 80+ ppl for some crappy reward of 1 rare, and a bunch of junk

Good thing we won’t get a “crappy reward of 1 rare and a bunch of junk” from Tequatl then.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Wolfheart.1938

Wolfheart.1938

The fight went from too easy to impossible; thanks Devs.

The heck do you know about the fight other than a video of guys on pregenerated characters.

Are you starting to complain in advance so if they fight really is too hard you already got it covered?

Man I can’t believe how many tears the word “hard” causes on this forum.

@ dagraan: my server (recently went from medium to high) does the Karka Queen on a daily basis.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

The fight went from too easy to impossible; thanks Devs.

The heck do you know about the fight other than a video of guys on pregenerated characters.

Are you starting to complain in advanca coz if they fight really is too hard you already got it covered?

I’m basing this not only on the video, but previous releases such as Clockwork Chaos, which had the same result. Still, its merely a concern, I would be happy to be proven wrong.

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Posted by: Dagraan.2854

Dagraan.2854

they should instead just replace tequatl with the karka queen so player automatically know not to waste their time with it.
not to mention lower tiers servers are never gonna be able to muster 80+ ppl for some crappy reward of 1 rare, and a bunch of junk

Good thing we won’t get a “crappy reward of 1 rare and a bunch of junk” from Tequatl then.

you sure? he’s still a world boss.

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Posted by: panzer.6034

panzer.6034

The only reason the C.C. invasions ever fail is that they designed it so you either dedicate players to champ farming OR directly beating the event.

If they design Teq so that you either beat him or go farm champs, then your fears might have merit. Since the mobs in the event don’t drop anything, then the event is dodging the only issue that ever made invasions fail.

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Posted by: lordkrall.7241

lordkrall.7241

you sure? he’s still a world boss.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Dagraan.2854

Dagraan.2854

you sure? he’s still a world boss.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

you mean like the black lion chests drop scraps all the time? or how champ loot boxes drop loadstones and the new exotic weapons?
boy they sure do drop a lot. i’m gonna tell you what you’re gonna get.
1 rare and about 5 blues with maybe a green.

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Posted by: Battledoll.1803

Battledoll.1803

you sure? he’s still a world boss.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

you mean like the black lion chests drop scraps all the time? or how champ loot boxes drop loadstones and the new exotic weapons?
boy they sure do drop a lot. i’m gonna tell you what you’re gonna get.
1 rare and about 5 blues with maybe a green.

If it drops craps, no one will participate this event. May be once, but no more. I can guarantee you!

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Posted by: Elbegast.6970

Elbegast.6970

I’m not going to do the new Tequatl encounter. I don’t care what is on his loot table. I don’t do lasers, non-class specific gimmicks and abilities, duration timers, playing with 80+ people in a tiny area, etc.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

1.Teq will be done on large servers. There isn’t a 4 pre-event requirement like for kakra, so people will all know when to show up.

2. Rewards are not rewarded upon winning, they are rewarded for every 25% successfully taken off of teq’s hp. Therefore you won’t have to win to get rewards so people will still do event.

3. There will be a bonus reward for succeeding the event, with a chance at unique skins and the mini. Seeing as it’s the first dragon mini people will do the event until they are blue in the face to get it.

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Posted by: Manoa.5897

Manoa.5897

-It will be on a dragon time not every hour.
- rewards aren’t given till the event is successfully done, that includes the monster drops.
- the devs cheated becuase they had 20-30 people doing a 80 persion mission.
if the rewards are as epic as they seem, people will come come to the events, and it means the commanders will have to actually live upto there titles now or they’ll get loads of agro.

Were you watching the same video? There were a lot more than 20-30, there were about twenty people on the dragon, and twenty people around the cannons, if not more. That makes around 40… now if you expect us to gather that many people on a regular bases, not to mention 80, you are surely mistaken.

There were 60 of us players who were able to experience the new Teq 2.0 at the Anniversary Bash, who were divided into 3 rounds of 20 people each . We did also have developers and alpha testers participating on the back end as well. But I’m willing to bet we didn’t have near the 80+ players they said we’d need to successfully complete the event (if I had to hazard a guess, we were probably closer to 50-60 players).

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

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Posted by: insanemaniac.2456

insanemaniac.2456

scarlet invasions reward players for abusing scaling mechanics and zerging pirates to the detriment of overall event progress because you get more champ boxes from doing so than from actually trying to get the event done.

tequila will only reward you for finishing.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Manoa.5897

Manoa.5897

scarlet invasions reward players for abusing scaling mechanics and zerging pirates to the detriment of overall event progress because you get more champ boxes from doing so than from actually trying to get the event done.

tequila will only reward you for finishing.

Not 100% accurate. It’s true that the trash mobs will not drop rewards (preventing the issues with champ farming we saw in the Scarlet invasions). But the Taq 2.0 event will give increasing rewards the farther you get in the event. Players will still get rewarded if they fail the event. But we’ll get better rewards if we successfully complete the event.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755442

Also…

ColinJohanson

Extra bonus info: The highest chance of having a rare chance ascended weapon for you is on Tequatl’s daily bonus chest if you defeat him: game on.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755264

I’m pretty sure that will get plenty of people participating in Teq 2.0.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

(edited by Manoa.5897)

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

The fight went from too easy to impossible; thanks Devs.

The heck do you know about the fight other than a video of guys on pregenerated characters.

Are you starting to complain in advance so if they fight really is too hard you already got it covered?

Man I can’t believe how many tears the word “hard” causes on this forum.

@ dagraan: my server (recently went from medium to high) does the Karka Queen on a daily basis.

The way you use the word “hard” seems to imply you mean skill. I don’t think anyone has a problem with something being “hard” if it just takes skill. The problem here is that it isn’t skill gated, it’s population gated. If you could do this solo by just having amazing skill it would be one thing, but you can’t. The inverse is true, you could have a ton of very unskilled players that could pull this off. So that removes the idea of “hard” entirely, if I guessed how you meant it. If not then just correct me.

The problem with the remake is that it’s population gated. I know people get mad when someone says this, but GW2 for most of the servers doesn’t have a huge population. You might see 10 to 15 people doing an event. Sometimes if you are really luck you can see 30+ doing an event. This one will require 80. That’s just so far beyond anything most servers can pull off. I know that some of you can’t admit that. I know some of you will get offended. I’m not saying GW2 is dead or anything.

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Posted by: insanemaniac.2456

insanemaniac.2456

scarlet invasions reward players for abusing scaling mechanics and zerging pirates to the detriment of overall event progress because you get more champ boxes from doing so than from actually trying to get the event done.

tequila will only reward you for finishing.

Not 100% accurate. It’s true that the trash mobs will not drop rewards (preventing the issues with champ farming we saw in the Scarlet invasions). But the Taq 2.0 event will give increasing rewards the farther you get in the event. Players will still get rewarded if they fail the event. But we’ll get better rewards if we successfully complete the event.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755442

Also…

ColinJohanson

Extra bonus info: The highest chance of having a rare chance ascended weapon for you is on Tequatl’s daily bonus chest if you defeat him: game on.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755264

I’m pretty sure that will get plenty of people participating in Teq 2.0.

accurate enough. there is no incentive to not try to finish, unlike scarlet.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

New rewards exclusive to Teq will possibly draw in players the first few weeks after release. The problem with this community is that people only want to loot shinies the quickest way. The easier the better.

I’m glad they are revamping these encounters (I wish this includes champions not related to world events too) however, as I see it, the majority of the community does not want challenging content that’s not worth it. They just want to farm. And they want to farm because most if not all high end gear are obtainable only through farming. It would be nice to have the open world PVE like tribulation mode SAB. You can brag about your super cool weapons obtainable only in this particular hard core mode because you earned it through a challenging content and not be thought of as just another champ train zerger or CoF p1 farmer who obtained all the gold to buy all his shiny stuff. If Teq drops are exclusive and account bound, this would be nice. But if these are tradeable through TP, it will be just another joke.

This Teq revamp is good stuff. But I’m not really confident about how the players will tackle this content. It will either be: find the hole or the bug, cheese and glitch your way to victory like most of the dungeon bosses or ignored like any other World event bosses that require effort to finish. Color me pessimist.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Dagraan.2854

Dagraan.2854

you sure? he’s still a world boss.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

you mean like the black lion chests drop scraps all the time? or how champ loot boxes drop loadstones and the new exotic weapons?
boy they sure do drop a lot. i’m gonna tell you what you’re gonna get.
1 rare and about 5 blues with maybe a green.

If it drops craps, no one will participate this event. May be once, but no more. I can guarantee you!

so all world bosses, except every other one takes no time at all to kill, bar jormag who is just a waste of time.

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Posted by: Nighthawk.6453

Nighthawk.6453

The problem with the remake is that it’s population gated. I know people get mad when someone says this, but GW2 for most of the servers doesn’t have a huge population. You might see 10 to 15 people doing an event. Sometimes if you are really luck you can see 30+ doing an event. This one will require 80. That’s just so far beyond anything most servers can pull off. I know that some of you can’t admit that. I know some of you will get offended. I’m not saying GW2 is dead or anything.

You always can guest on more populated servers, if that’s the problem.
On EU servers we have like a dozen of overflows for map when invasion happens, and that’s just champ farming. Teq 2.0 will drop ascended weaps, and I’m pretty sure you’ll fight hard for the place among that 80 ppl.

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Posted by: Nightarch.2943

Nightarch.2943

Relax, it’ll be fine once everyone gets the hang of it. Listen to this, it might make you feel better. Just don’t think of polar bears though.

Guild Wars 2 is not a sequel to the original Guild Wars but merely an alternative story setting.

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Posted by: Rezzet.3614

Rezzet.3614

i be been waiting for an update like this for a while as for the OP’s post the reason people fail scarlet is cuz players follow the commander tags and go farm the aether blade champs wich you cannot do in this event as Not a Single mob drops loot other than tequatl wich is one of the main reasons his loot got revamped.

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Posted by: StinVec.3621

StinVec.3621

I’m not going to do the new Tequatl encounter. I don’t care what is on his loot table. I don’t do lasers, non-class specific gimmicks and abilities, duration timers, playing with 80+ people in a tiny area, etc.

I’m right there not doing it with you my friend.

| [“I’d really like this…” — Resource for Gifting Strangers] |
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Posted by: panzer.6034

panzer.6034

You might see 10 to 15 people doing an event. Sometimes if you are really luck you can see 30+ doing an event.

Errrr, really? More often than not, i see 60+ people zerging world bosses. It’s even more apparent now that culling is gone. I’ve never once seen only 15 people doing a world boss, though i usually only log in during the evenings.

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Posted by: Mia Lunarfang.5826

Mia Lunarfang.5826

There were 60 of us players who were able to experience the new Teq 2.0 at the Anniversary Bash, who were divided into 3 rounds of 20 people each . We did also have developers and alpha testers participating on the back end as well. But I’m willing to bet we didn’t have near the 80+ players they said we’d need to successfully complete the event (if I had to hazard a guess, we were probably closer to 50-60 players).

Once again, do they really expect us to gather 60-80 people a day? In past experiences there were many times that I was only able to gather about five people to take on Teq, the only difference is that back then, it was possible to defeat him with such a number. Now we can only defeat him on the occasions we are able to raise an army, which will become increasingly rare, as LS turns all other maps into ghost towns.

Let me ask you this, how many people were at Temple of Dwana or Tequatl during the Chaos invasions? And the Devs plan to continue such releases.

(edited by Mia Lunarfang.5826)

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

You might see 10 to 15 people doing an event. Sometimes if you are really luck you can see 30+ doing an event.

Errrr, really? More often than not, i see 60+ people zerging world bosses. It’s even more apparent now that culling is gone. I’ve never once seen only 15 people doing a world boss, though i usually only log in during the evenings.

I know it’s like that on some servers. I have to guest to tc/bg etc. There are a few that you can guest to. The good thing is we won’t have to worry about overflow. I just wish they would go with a better form of scaling that could support a minimum of 5 and then whatever as the max.

My point was that on many servers, I would guess everything except the top 5, it’s going to be MUCH harder to get a group of that size together. To be honest the only way I (on Borlis Pass) will ever get to complete this is through guesting. I know that someone will come to this thread saying “no, we have 50+ doing every event”. Those people are incapable of providing any screens of this magical army, and when I post screens showing the exact opposite it’s because culling is somehow on super high or some other excuse. I know it bothers people to admit, but without server mergers most of the servers will not be able to complete this. I’m not sure if it makes a difference but I’m on NA servers.

(edited by GSSBlunaspike.4153)

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Posted by: Foefaller.1082

Foefaller.1082

I’m sure there will be enough turnout for the first week or so for people even in low pop servers to get a chance at this, though I can definitly see how needing 40-80+ people for the new teq might not work so well after the new content excitment has died down for some of the servers, especially if you aren’t normally on for that servers peak time. Luckly, I’m on FA, where many of the World bosses can still set a zone into overflow on occassion, and the Dragons, SB and Karka Queen do so regularly.

Not sure it’s the same as the Scarlet Invasion like the OP claims though. Those fail because of how profitable it is to farm the Aetherblade events (often past thier complition) for champs, even after the Aetherblade part of the invasion is done and any of thier events left over contribute nothing towards making Scarlet spawn. With this, there is no reward until Tequatl is dead, no incentive to extend the event any longer than what is needed.

(edited by Foefaller.1082)

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Posted by: FateOmega.9601

FateOmega.9601

It will likely succeed during the first week as players do it to get the achievements and special drops from it. After that they will weigh the hassle and risk of doing it and it will go the way of the karka queen.

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Posted by: panzer.6034

panzer.6034

I can see why people might invoke the karka queen but i don’t think it’s nearly the same sort of thing. First of all, there are a number of people already in Maguuma versus no one at all wondering around Southsun. Second, activating Teq doesn’t require different groups to kill hordes of lethal mobs all over the map in a coordinated effort just to make the boss spawn the way the KQ does, and THATS what really kills the southsun meta.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Second, activating Teq doesn’t require different groups to kill hordes of lethal mobs all over the map in a coordinated effort just to make the boss spawn the way the KQ does, and THATS what really kills the southsun meta.

Correct. Too much effort whereas the same amount of time with little to no effort in champ train farming in frostgorge or even queensdale will get me more loot than after finishing the KQ meta. Players avoid challenging content like the plague when they realize that it basically gives the same rewards as brain dead activities in a short period of time.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Killface.1896

Killface.1896

Give big reward for winning and nothing for losing,you will see all players work together and lot of rage if it fails xD

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Posted by: GSSBlunaspike.4153

GSSBlunaspike.4153

Give big reward for winning and nothing for losing,you will see all players work together and lot of rage if it fails xD

The problem with this is that the very ones you would want to attract to this simply won’t come unless the reward is huge. Consider that in 15 minutes time span with proper farming you are looking at a few gold at least. The rewards would have to at least be worth the same as champion farms, or the drop rates high enough on his special gear. Otherwise people will rush for the meta the first week. After that anyone trying for it is going to have a really hard time getting it unless they guest over to a high pop server.

I think people in those top 5/6 servers don’t realize how underpopulated the lower servers really are.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Challenging content will be ignored when there are a dozen other possible stuff to do that can easily be done and still reward you with equal or even more loot than the challenging ones.

If it ain’t farm-able, it ain’t worth going back to.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Astralporing.1957

Astralporing.1957

they should instead just replace tequatl with the karka queen so player automatically know not to waste their time with it.
not to mention lower tiers servers are never gonna be able to muster 80+ ppl for some crappy reward of 1 rare, and a bunch of junk

Good thing we won’t get a “crappy reward of 1 rare and a bunch of junk” from Tequatl then.

I’ll believe it when i see it. So far they only said that the boss will have a chance of dropping better loot. A rare chance. Which likely means that it will stay at a 1 rare (or maybe even 2-3 if they’ll feel generous), handful of dragonites and a bunch of blue-green junk.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

Technically it already drops ascended weapons. So do all the champ bags in frostgorge champ farm train.

Actions, not words.
Remember, remember, 15th of November

(edited by Astralporing.1957)

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Posted by: lordkrall.7241

lordkrall.7241

Technically it already drops ascended weapons. So do all the champ bags in frostgorge champ farm train.

Oh? I have yet to see a single uniquely skinned Ascended Weapon or a Mini from any champ in Frostgorge (but then again I don’t really do champ farm trains so I might have missed it).

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
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Posted by: nasfieldjohn.2416

nasfieldjohn.2416

common sense will tell you its not going to drop ascended for everyone
it will make their effort to design the ascended crafting obsolete

it will be chance for 1 person out of 80 to get ascended
the rest 79 will get 1 rare and blue/green junk

also there is no mention of token system in the preview either
so we need to thank those mystical hardcore players for creating another grenth!

buffing other bosses but reward remain the same?
grind mechanic for ecto remain the same?
wait for the market to crash!

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Posted by: MrIllusion.5304

MrIllusion.5304

Now that Ascended weapons are ingame, megabosses could be tweaked to have higher droprates for Exotics, and a small chance for Ascended.

This would set them apart from the champ farms which drop mostly greens and small chance for Exotics.

That makes them more or less balanced out. Spend 10-15 min on 1 boss event to get 1 exotic and a small chance at Ascended, or spend 10-15 min farming champs to get many boxes of greens each with a small chance at Exotic.

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Posted by: Astralporing.1957

Astralporing.1957

Technically it already drops ascended weapons. So do all the champ bags in frostgorge champ farm train.

Oh? I have yet to see a single uniquely skinned Ascended Weapon or a Mini from any champ in Frostgorge (but then again I don’t really do champ farm trains so I might have missed it).

Yes, that’s exactly my point. I don’t expect any better drop chances from Teq reward box (and it cannot be farmed by hundreds daily).
(for your information, according to devs any place that drops ascended materials has a chance of dropping ascended weapon boxes. And i wasn’t saying anything about unique skins).

Actions, not words.
Remember, remember, 15th of November

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Posted by: Ice of Dragons.1637

Ice of Dragons.1637

The timer may be a wrong concept. The event should be just way more challenging.

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Posted by: Mesket.5728

Mesket.5728

The timer may be a wrong concept. The event should be just way more challenging.

If you don’t put timer, no matter how challenging is, people will keep fighting it for a thousand hours

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Basharic.1654

Basharic.1654

I can tell you why the Karka queen rarely gets done: Only two of the pre-events are soloable. I can’t tell you how many times I’ve single handedly got the ball rolling on the Centaurs, Melandru, the Eye, Megadestroyer etc. simply by advancing the pre-events by myself. Usually by the time I get to where I need some help someone shows up. By the time we get to the relevant boss there is always enough to get the job done.

The event timer ensures people will show up if you can get the pre-events moving. this will not be a problem with Teq. And i have no doubt my server (Maguuma) will be rolling out for him every time he pops . . . . except for possibly on the late night shift. We Maguumans do love our sleep.

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Posted by: skullmount.1758

skullmount.1758

you sure? he’s still a world boss.

It will drop Ascended stuff, including new Ascended Weapons with unique skins. It will also drop a mini Tequatl.

you mean like the black lion chests drop scraps all the time? or how champ loot boxes drop loadstones and the new exotic weapons?
boy they sure do drop a lot. i’m gonna tell you what you’re gonna get.
1 rare and about 5 blues with maybe a green.

Yup, thats what I’m expecting. Have yet to get much out of champion boxes. And we know when Anet says something is a rare drop, its rare, as in it only a few ever drop (just look at MF and AR dungeon specific rewards).

Darkhaven server
Please give us a keyring…

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Kal Spiro.9745

Kal Spiro.9745

We’ve seen this with Scarlet’s invasion, an event that requires all players to partake is never a good event, because the player base has diverging goals and interest -and, more than that, gets bored after playing the same lengthy event in quick succession. From this we can conclude two problems, there will not be enough people to succeed the event post release, and the player base will not be able to muster the teamwork required to succeed. Hell, in a walk-through posted on youtube, Dev’s cheated, instantly dropping Tequatl’s health to 75%, and they still couldn’t pull it off. The fight went from too easy to impossible; thanks Devs.

The failure of Scarlet was people spending their time farming Champions, so they acted to limit that. The result was increased success of the event.

For Tequatl it’s not even an issue. Whether or not there are champions, which seems unlikely based on the video you don’t get any loot from any mob until and unless you succeed the event. That means for anyone participating in the event there is only one goal, finish the event because otherwise the entire thing is a waste of time.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Manoa.5897

Manoa.5897

For Tequatl it’s not even an issue. Whether or not there are champions, which seems unlikely based on the video you don’t get any loot from any mob until and unless you succeed the event. That means for anyone participating in the event there is only one goal, finish the event because otherwise the entire thing is a waste of time.

During the Anniversary Bash, I recall having to take down some champions around the turrets. And you’re absolutely right that we won’t run into the same issues as Scarlet because the loot drops from trash mobs has been removed. Rewards are tied directly to the event itself, not the mobs that spawn in the event. So folks won’t be torn between farming champs for loot vs. working toward completing the event.

But again, the part where you say “loot from any mob until and unless you succeed the event.” True you won’t get loot from mobs. But failing the event doesn’t mean you won’t get any rewards. You’ll get increasing rewards the closer you get to completing the event (i.e. you get a reward level for each 25% health you knock down). You do get the best rewards by completing the event. But you’ll still get some stuff even if you fail.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Kal Spiro.9745

Kal Spiro.9745

For Tequatl it’s not even an issue. Whether or not there are champions, which seems unlikely based on the video you don’t get any loot from any mob until and unless you succeed the event. That means for anyone participating in the event there is only one goal, finish the event because otherwise the entire thing is a waste of time.

During the Anniversary Bash, I recall having to take down some champions around the turrets. And you’re absolutely right that we won’t run into the same issues as Scarlet because the loot drops from trash mobs has been removed. Rewards are tied directly to the event itself, not the mobs that spawn in the event. So folks won’t be torn between farming champs for loot vs. working toward completing the event.

But again, the part where you say “loot from any mob until and unless you succeed the event.” True you won’t get loot from mobs. But failing the event doesn’t mean you won’t get any rewards. You’ll get increasing rewards the closer you get to completing the event (i.e. you get a reward level for each 25% health you knock down). You do get the best rewards by completing the event. But you’ll still get some stuff even if you fail.

Ah, I didn’t realize that. From watching the video it appeared that when they failed all that occurred was your standard fail plus nothing.

If you still get something, then it’s more worth it to go at it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Manoa.5897

Manoa.5897

Hell, in a walk-through posted on youtube, Dev’s cheated, instantly dropping Tequatl’s health to 75%, and they still couldn’t pull it off. The fight went from too easy to impossible; thanks Devs.

As someone who participated in the Anniversary Bash livestream, please keep in the following in mind…

*The developer intervention seemed to be only just enough to progress the event along so they could show the whole event off for the live stream.

*We players were playing with a bunch of people we had never played with before and playing mechanics we had never encountered before.

*Many of us players didn’t have much time to digest the new mechanics.

*Many players didn’t have time to familiarize ourselves with the LFG tool and take advantage of it before we had to jump into the fray.

*We players were dumped onto pre-generated characters and many of us were playing unfamiliar builds. Most folks barely had a chance to swap out to different weapon sets.

*All the pre-made characters were on accounts with keybinds set to default, which very much felt like playing with your hands tied behind your back if you rely heavily on customized keybinds.

What you saw on the livestream was a lot rougher than what we’ll likely see on live due to these factors. I’m pretty confident that once it goes live and we’re playing on builds we’re familiar with, playing with our own keybinds, and actually have some level of coordination (especially when folks take more advantage of the new LFG tool), things will go a LOT smoother.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Manoa.5897

Manoa.5897

For Tequatl it’s not even an issue. Whether or not there are champions, which seems unlikely based on the video you don’t get any loot from any mob until and unless you succeed the event. That means for anyone participating in the event there is only one goal, finish the event because otherwise the entire thing is a waste of time.

During the Anniversary Bash, I recall having to take down some champions around the turrets. And you’re absolutely right that we won’t run into the same issues as Scarlet because the loot drops from trash mobs has been removed. Rewards are tied directly to the event itself, not the mobs that spawn in the event. So folks won’t be torn between farming champs for loot vs. working toward completing the event.

But again, the part where you say “loot from any mob until and unless you succeed the event.” True you won’t get loot from mobs. But failing the event doesn’t mean you won’t get any rewards. You’ll get increasing rewards the closer you get to completing the event (i.e. you get a reward level for each 25% health you knock down). You do get the best rewards by completing the event. But you’ll still get some stuff even if you fail.

Ah, I didn’t realize that. From watching the video it appeared that when they failed all that occurred was your standard fail plus nothing.

If you still get something, then it’s more worth it to go at it.

I posted a link to the post outlining how the rewards will work earlier in this thread, but it got lost in the rage. :-/

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755442

Yeah, we failed and didn’t get rewards during the livestream event. But keep in mind that the intent of the livestream was to show off how the event works, not the rewards associated with the event. I’m willing to bet rewards were turned off during the livestream so those of us on pre-generated characters were all on equal footing. There were three rounds. If rewards were turned on during the livestream, players in the later rounds could have benefited from rewards rewarded to the character if that particular pre-generated character was played during a previous round (i.e. a player in a later round would benefit from something he/she didn’t work for).

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

(edited by Manoa.5897)

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Knote.2904

Knote.2904

You missed one important thing OP.

Scarlet invasions had champ mobs that you could farm instead of making progress on the event itself, and make way more money.

Tequatl, (unless he non stop spawns champ mobs) won’t have that problem, because it will be either you beat him (and get tons of loot) or you fail (and get nothing) which is the way it should be.

Well maybe not getting nothing, but MUCH less than victory for sure.