Too many overflows!

Too many overflows!

in Tequatl Rising

Posted by: AzzaCin.3691

AzzaCin.3691

Is it just me or should people who guest over to your server get dropped to the overflow for an event. Let the inhabitants of the server get into the main group and others guesting should wait. At one point I saw at least half the people akitten that jumping mechanism while the rest of us tried to fail.

Too many overflows!

in Tequatl Rising

Posted by: Ayrilana.1396

Ayrilana.1396

That’s why we’re now hopping to low populated servers since people keep guesting to ours. Until something like that is implemented (unlikely), this is what we’re stuck with.

Too many overflows!

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Posted by: Manoa.5897

Manoa.5897

I still have yet to experience Teq on my home sever.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

Too many overflows!

in Tequatl Rising

Posted by: naphack.9346

naphack.9346

I don’t think that should be the case.
What I’d suggest(and it was basically the same stuff with the scarlet events) is to try and organize overflows.
If a server gets full quickly and all other servers of the map do the same, the system should attempt to create “clone” overflows for the specific servers. As long as there is a huge influx of players, all players will be spawned on overflows with people from their own server. Only when the rate of players joining the map is dropping, the system should start creating “mixed” overflows.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.