(edited by Wargrave.4936)
Where it went wrong.
They need either more turrets, or some kind of environmental weapon like say some kind of Hylek “Alchemy Kits” where individual players can grab them and use debuffs and cleanses in a PbAoE fashion at some lesser effectiveness than the turrets.
As it is, the real difficulty with the event is “who gets the turrets”. That’s not really a good method for difficulty…
Bad@Ele: Alaric Von Manstein
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
Bad@Thief: Kiera Gordon
Sea of Sorrows, a server never before so appropriately named.
The difficulty is not caused by the event, but by the human factor.
Truth.
Some kind of a raid system should have been implemented. Where guild or guild alliances would go and defeat the boss, thus giving more control over who is playing and how they’re playing.
[QQ] – ex RoS, current Piken Square
[DV] – megaboss community
[DV] – megaboss community