Will the lag be addressed?
You will be happy to know that culling has been greatly reduced during events. Plus, lag has not been an issue for a good while.
Now, I heard the event required about 80 people to beat it, so, you might have trouble getting in the zone for the first days since people will probably guest on every server to try and beat him.
You will be happy to know that culling has been greatly reduced during events. Plus, lag has not been an issue for a good while.
Now, I heard the event required about 80 people to beat it, so, you might have trouble getting in the zone for the first days since people will probably guest on every server to try and beat him.
i think you missed the point, what he calls lags is in fact FPS drop and sometimes i still have it in Jormag and Tequatl and its unbearable, in peak hours ive got 10fps and let me tell you its not a nice thing, for example Queens Pavillion there were at least 80+ farming there and sometimes i (and not only me) got SICK FPS drops. so tbh im also concerned about this.
https://forum-en.gw2archive.eu/forum/game/suggestions/Whips-New-weapon-idea/first
I’ve been having bad lag mostly since after clockworks stopped, during clockworks (especially the start!) it was great – no issues – lots of big groups with no lag for me what so ever. The lag seemed to happen more after clockworks stopped as main event. Basic solo questing became obviously laggy with several second delays from hitting a skill and it actually doing something.
But the big issue for me now is Tequatl .. I got into the fight, lag was not too bad but in a short time it was so bad that npcs and other players seemed to be standing still, or teleporting to another point and standing still .. plus all my combat skill buttons were flashing and not happening … then time ran out on Tequatl. Will try again but not holding my breath.
Why so laggy now and not during clockworks?