Will the lag be addressed?

Will the lag be addressed?

in Tequatl Rising

Posted by: drwookie.6391

drwookie.6391

I haven’t fought a Dragon in like two months…but really the only memorable thing about any of the dragons was the intense amount of lag that I faced. it was really the only time in PvE that was similar to a siege on Stonemist.

New mechanics will be lots of fun…but not if it takes 10 seconds to use a skill. Is that being addressed at the same time as you are focusing on a huge open world raid? You can’t really focus on making those better without making it more stable.

Will the lag be addressed?

in Tequatl Rising

Posted by: Chpoit.6498

Chpoit.6498

You will be happy to know that culling has been greatly reduced during events. Plus, lag has not been an issue for a good while.

Now, I heard the event required about 80 people to beat it, so, you might have trouble getting in the zone for the first days since people will probably guest on every server to try and beat him.

Will the lag be addressed?

in Tequatl Rising

Posted by: Denial Of Service.5732

Denial Of Service.5732

You will be happy to know that culling has been greatly reduced during events. Plus, lag has not been an issue for a good while.

Now, I heard the event required about 80 people to beat it, so, you might have trouble getting in the zone for the first days since people will probably guest on every server to try and beat him.

i think you missed the point, what he calls lags is in fact FPS drop and sometimes i still have it in Jormag and Tequatl and its unbearable, in peak hours ive got 10fps and let me tell you its not a nice thing, for example Queens Pavillion there were at least 80+ farming there and sometimes i (and not only me) got SICK FPS drops. so tbh im also concerned about this.

Will the lag be addressed?

in Tequatl Rising

Posted by: Kiroth.4579

Kiroth.4579

I’ve been having bad lag mostly since after clockworks stopped, during clockworks (especially the start!) it was great – no issues – lots of big groups with no lag for me what so ever. The lag seemed to happen more after clockworks stopped as main event. Basic solo questing became obviously laggy with several second delays from hitting a skill and it actually doing something.

But the big issue for me now is Tequatl .. I got into the fight, lag was not too bad but in a short time it was so bad that npcs and other players seemed to be standing still, or teleporting to another point and standing still .. plus all my combat skill buttons were flashing and not happening … then time ran out on Tequatl. Will try again but not holding my breath.

Why so laggy now and not during clockworks?