don't add map specific LS due to overflow

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: Zylonite.5913

Zylonite.5913

ArenaNet , please don’t add/create living story or Boss contents in specific areas of the map if your servers can’t handle it. In other words, overflow for weeks after weeks kills the LS.

Betrayed by the gods of ANet

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

You do realize that each map has a maximum number of players that can play, thus the reason for Overflows. So in essence, Overflows show the popularity of the LS content, thus more reason to release similar ones going forward.

In GW2, Trading Post plays you!

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: Zylonite.5913

Zylonite.5913

So in essence, Overflows show the popularity of the LS content.

No kidding….

Betrayed by the gods of ANet

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: IndigoSundown.5419

IndigoSundown.5419

You do realize that each map has a maximum number of players that can play, thus the reason for Overflows. So in essence, Overflows show the popularity of the LS content, thus more reason to release similar ones going forward.

Perhaps what the OP is really asking for is LS content being fun whether you’re in an overflow or the main map.

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: Zylonite.5913

Zylonite.5913

You do realize that each map has a maximum number of players that can play, thus the reason for Overflows. So in essence, Overflows show the popularity of the LS content, thus more reason to release similar ones going forward.

Perhaps what the OP is really asking for is LS content being fun whether you’re in an overflow or the main map.

I was suggesting to spread the content over various maps or if not possible, then block the guesting to server maps that already have overflow.

Betrayed by the gods of ANet

don't add map specific LS due to overflow

in Tequatl Rising

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

You do realize that each map has a maximum number of players that can play, thus the reason for Overflows. So in essence, Overflows show the popularity of the LS content, thus more reason to release similar ones going forward.

Perhaps what the OP is really asking for is LS content being fun whether you’re in an overflow or the main map.

I was suggesting to spread the content over various maps or if not possible, then block the guesting to server maps that already have overflow.

That solves nothing, since popular content will still be popular. That means Overflows.

In GW2, Trading Post plays you!