hunt the dragons - feedback

hunt the dragons - feedback

in Tequatl Rising

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

The goal of this activity is to find 10 dragon-items at specific locations of a map.

positive imho:
-) you are rewarded for exploring the map
-) you may encounter events you haven’t seen before on the map

negative imho:
-) there is absolutely no indicator on where to look. No hints. Wasn’t it in the Southsun Scavenger Hunt where you got clues on where to look?
-) there is no lore connection to the specific items/locations. Mad Memoirs in last years Halloween event was a prime example on how to do this right. Riddles, hints, NPCs who tell interesting story-bits,… Also the Flame and Frost scavenger hunt had small but fine little stories about the items you were looking for.
-) only few interesting ways to reach the items. Lessons from the sky was the most fun implementation to get to hidden items.
-) it’s temporary so people might feel the need to skip the doing-part and simply look up locations on dulfy.net

all in all I can see a pretty big fall of quality in scavenger hunts. The latest one looks artificial to me, shallow and not that interesting compared to quite awesome ones.

nontheless I like that Anet doesn’t forget to add things to do in the open world, since exploration was the biggest selling-point for me personally. I just love roaming around and find things in the world.

http://gw2style.com/index.php – show your look and rate others – great filters!!

hunt the dragons - feedback

in Tequatl Rising

Posted by: rizzo.1079

rizzo.1079

I didn’t even bother looking them up on Dulfy since you can get the wings from doing the dailies. I wandered around Frostgorge for like an hour and couldn’t find more than one so I figured I’d stop wasting time. This isn’t even a scavenger hunt, this is a ‘wander around until you randomly find the 10 things you’re looking for’ hunt.

hunt the dragons - feedback

in Tequatl Rising

Posted by: Marcus Greythorne.6843

Marcus Greythorne.6843

I also like to add that looking at statistics to find out if this hunt was successful could be a big mistake. Players do all kinds of stuff for achievements and a specific reward. That doesn’t mean that they enjoyed the way.

http://gw2style.com/index.php – show your look and rate others – great filters!!

hunt the dragons - feedback

in Tequatl Rising

Posted by: Yid.3024

Yid.3024

I agree on all of your points. The comparisons you made with past examples were spot on too. I like open world exploring, I like LW side activities, I like scavenger hunts, but this one really only felt rushed and unfinished, only worsening the issue of achievements turning into fetch quest list minus flavor. I also agree on the point that it might work if it were not temporary, but alas, it is.

Another thing I did not like about it is how little guide or instruction you start with. You get a mail telling you to go to splintered coast, but that’s about it. If you paid attention to the mail, you might talk to Narru, and if you paid attention to update notes, you might talk to Rox, but they both are not particularly helpful when it comes to explaining the new ‘activity’. They could have marked the first tooth on the map to get people started, and Rox could have told you there might be more, scattered all over the zone. Right now there are so many confused people on map chat, and who knows how many more that aren’t so talkative.