suggestion of changes to overflow

suggestion of changes to overflow

in Tequatl Rising

Posted by: Stupidity.9153

Stupidity.9153

As it currently stands, because the main region is currently mostly full (I suppose a lot of places would experience that, unless those worlds has given up on doing tequatl hunt altogether) and there is just not enough guys in overflow to kill tequatl effectively.

Here is my suggestion to make things a bit fair for everyone:
Let’s make any region splits (evenly) into 2 instances when full (let them regroup themselves should make the head count probabilistically even provided they don’t know which instance to track), then it would probably make those guys at overflow(or non-main instances) stand a reasonable chance at a shot of tequatl.

Of course there is the game interruption issues, but then it’s a huge amount of ppl squeezed into a small region. I think interruption to some degree should be expected.

And then there is even sync issues that should be watch out for.

Suggestions welcome.