Tower permanent ?
we just don’t know.. we don’ even know what it is yet! is it a jumping puzzle, a dungeon, a tree, a obelisk, a raid, a rendering of scarlet? (shrug) its all hush hush right now.
I hope it is, but it probably won’t be. And even if the tower is permanent, we won’t be able to enter/do anything with it after the event, just like the Crown Pavilion now.
One of the things that completely nullifies every good thing about LS, and why it’s such garbage.
~Sincerely, Scissors
“What’s in the tower?”
“What’s in the tower?”
Dungeon probably, like every other LS.
~Sincerely, Scissors
“What’s in the tower?”
Temporary Dungeon probably, like every other LS.
There, fixed it for ya.
Please give us a keyring…
I just realized… they said the updated TA Assault path is permanent. it has scarlet in it – sorta. meaning she isn’t going away any time soon.
Mystic’s Gold Profiting Guide
Forge & more JSON recipes
I just realized… they said the updated TA Assault path is permanent. it has scarlet in it – sorta. meaning she isn’t going away any time soon.
Not exactly, i read somewhere that the scarlet arch will end this year but that doesn’t mean the dungeon has to go too since its just like all the other paths. Even thou i killed Kudu, i can still go back there and kill him again, as long as its not out there in the open world (like scarlet invasions) players can suspend their disbelief. hence why dungeons(instances) can be immune to decay.
The tower issue will probably be resolved in some way. Its hard to have a death tower threatening the world and let it be there permanent forever(at lest, as is). That kinda negates the living world no? then its just content being dumped without any resolution cuz if its resolved then there’s no problem and ppl yell “temporary content!”
I just realized… they said the updated TA Assault path is permanent. it has scarlet in it – sorta. meaning she isn’t going away any time soon.
Not exactly, i read somewhere that the scarlet arch will end this year but that doesn’t mean the dungeon has to go too since its just like all the other paths. Even thou i killed Kudu, i can still go back there and kill him again, as long as its not out there in the open world (like scarlet invasions) players can suspend their disbelief. hence why dungeons(instances) can be immune to decay.
The tower issue will probably be resolved in some way. Its hard to have a death tower threatening the world and let it be there permanent forever(at lest, as is). That kinda negates the living world no? then its just content being dumped without any resolution cuz if its resolved then there’s no problem and ppl yell “temporary content!”
This is why I believe they should introduce a character able to control the flow of time so we could go in the past, and do old content without contradicting the living story. I think there’s already a device close to that in gw2, the fractal of the mist. I think arenaNet should take this opportunity to exploit it more.
“What’s in the tower?”
Temporary Dungeon probably, like every other LS.
There, fixed it for ya.
True.
~Sincerely, Scissors
This is why I believe they should introduce a character able to control the flow of time so we could go in the past, and do old content without contradicting the living story. I think there’s already a device close to that in gw2, the fractal of the mist. I think arenaNet should take this opportunity to exploit it more.
I agree if maybe Dessa (FOTM inventor) found a way to make the fractal more stable story wise and then let players choose one of these locations/times, it would be great!
“What’s in the tower?”
Temporary Dungeon probably, like every other LS.
There, fixed it for ya.
If that is true, it won’t be totally temporary. It would probably be added into FotM later, like MF and AR are going to be soon.
“What’s in the tower?”
Temporary Dungeon probably, like every other LS.
There, fixed it for ya.
If that is true, it won’t be totally temporary. It would probably be added into FotM later, like MF and AR are going to be soon.
But it shouldn’t be, some significant things should stay in the world forever, not just for a few weeks. I thought that was the entire point of a ‘living world’.
~Sincerely, Scissors
Or they change the world forever.
You really think a giant toxic tower in the middle of a lake that provides water to the region is going to cause no harm to the surroundings? It’s the start of a cataclysm.
They have been making permanent content lately, and it’s really great, as no one is forced to do all the stuff within the time limit, and those who can’t do the main stuff can fill the temporary meta-achievement with dailies.
I really hope they keep on that line. Some temporary achievements and reward for those that play around release, and mostly permanent stuff that stays around once the living part is done.