What is Zerg/ing
Thanks for this useful vocabulary lesson.
Zerging=GW2 gameplay
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From zergs to speedclears. Gimmick to gimmick. I don’t see how 1 is any better or worse than the other.
According to webster’s dictionary zerging isn’t a word so there for it has no definition. I just thought I would point that out real quick before I continue.
I do agree the old term Zerging use to mean overwhelming something before it could build its defense. The word has changed its meaning over the years to now mean a large group of players overpowering content in a haphazard manor.
Currently Toxic Offshoot events are people running around trying to tag enough mobs to get Bronze credit. Is that content balanced for the amount of people doing it? There’s not even a challenge.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
According to webster’s dictionary zerging isn’t a word so there for it has no definition. I just thought I would point that out real quick before I continue.
I do agree the old term Zerging use to mean overwhelming something before it could build its defense. The word has changed its meaning over the years to now mean a large group of players overpowering content in a haphazard manor.
I wouldnt say it doesnt mean that anymore but it can also mean what u r saying. Zerging is using numbers over strategy too.
I prefer the term herd.
I like the term nerd.
Sheep!
Baaaaaa baaaaa
Balanced? I’d hardly call this balanced.
Everything dies before I even have chance to target and hit the kitten things, even champs die in seconds.
Balanced? I’d hardly call this balanced.
Everything dies before I even have chance to target and hit the kitten things, even champs die in seconds.
Who said this is balanced? :S
From zergs to speedclears. Gimmick to gimmick. I don’t see how 1 is any better or worse than the other.
One is spamming your auto attack blindly following a commander tag and one uses critical thinking to develop the most efficient way through an instance where the success of the group is dependent on each player pulling their own weight.
Definitely no difference /s
hard enough to make them cry, not just rivers but oceans."