Interesting, but not what the game needs
I’d like this new dungeon if the first boss wasn’t so hard, and if the annoying puzzles were removed. There’s no point for that ooze and electric floor puzzle. They only serve to frustrate people. It’s lame.
As opposed to the dungeons were you skip mobs, explot a glitch to bypass part, run past optional bosses, and stack in a corner when you have to fight? Fun!
I’d like this new dungeon if the first boss wasn’t so hard, and if the annoying puzzles were removed. There’s no point for that ooze and electric floor puzzle. They only serve to frustrate people. It’s lame.
Seeing what they can add to frustrate people seems to be the only way the devs think now.
A new area to explore is what is needed and not modelled after ORR with the cheap mobs and respawns. Some original, something new not something borrowed or, in the case of the new weapons, something blue.