(edited by Doggie.3184)
Please fix the machines at clockheart boss.
I absolutely agree. It was confusing and sometimes unbearable since its not that easy to always avoid them. It usually isn’t that big of a problem but when you have holograms spawn next to them and you need those for the fight , it kind of screws you over.
agree. Those things mess up my camera view. And in a fight like that, that could mean death
Incoming Quaggans [iQ]
Agree, same for me, i had an horrible fight due to those stuns and teleports on the map. Indeed there is not only teleport but “stuns” too, when you enter those halo machines from the inner side (weird behavior, have to go back in the exact direction you came from to go out).
That killed me a couple of times and I had no idea of what was going on. Gladly, my party didn’t yell at me for that.
Astrid Strongheart, Norn Ranger.
“I wish juvenile wolves were bigger”
They should just disappear when the bossfights starts.
Teleportation surprised me more than once :/
They should just disappear when the bossfights starts.
Teleportation surprised me more than once :/
Even better idea than fixing them. :s Just make them blow up into smithereens when destroyed and not be there anymore. XD
They should just disappear when the bossfights starts.
Teleportation surprised me more than once :/
*killed – I don’t know how many times. The had a knack for being buggy when I was dodging a cog tel.
Epistemic.8013: Guys this is bullkitten a sentient plant creature is hitting these
wooden doors with fireballs and it’s working.
Ah, so I wasn’t the only one. Had this same issue as well. Kept getting me killed constantly. Would definitely like a fix for this.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]