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Posted by: Malevo.1806

Malevo.1806

Why is everyone complaining about F/U path being removed? It was insanely difficult for a normal group structure, and punished you too harsh on failure. Almost no one did this path.

While I was grinding for my full set of TA gear and legendary token, I actually got a group for it once, and that group failed hard for about an hour before giving up in frustration. You should consider this replacement path a full redesign of the F/U path from the team that put together the other two living story dungeons, which might I add were quite well designed.

Things change. While it would have been better to just add this path, I can certainly say I will not be missing F/U one bit, and neither will about 90% of the community.

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Posted by: rjnemer.7816

rjnemer.7816

Or they could have just fixed the bug so that the spiders de-spawned. People would actually run it if it was fixed.

Instead they remove the whole thing? Thats just lazy/stupid.

“If you want to get rid of “zerk” you have to make content
hard enough to make them cry, not just rivers but oceans."

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Posted by: Lucky.9421

Lucky.9421

I love threads that don’t give any clue about the OP in the title.

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Posted by: Lucky.9421

Lucky.9421

I also love sarcasm.

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Posted by: NoTrigger.8396

NoTrigger.8396

Why is everyone complaining about F/U path being removed? It was insanely difficult for a normal group structure, and punished you too harsh on failure. Almost no one did this path.

While I was grinding for my full set of TA gear and legendary token, I actually got a group for it once, and that group failed hard for about an hour before giving up in frustration. You should consider this replacement path a full redesign of the F/U path from the team that put together the other two living story dungeons, which might I add were quite well designed.

Things change. While it would have been better to just add this path, I can certainly say I will not be missing F/U one bit, and neither will about 90% of the community.

explorer mode was never meant to be completed by pugs or casual groups.
explorer mode was meant to be difficult for good organized groups so they have a challenge.

[qT] Quantify

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Posted by: knyy.6427

knyy.6427

I dont care if its being removed and i think the majority of people dont care too, because almost nobody did this path anyway. I am excited for the new path. Seriously, only whining here. Anet cant possibly do something right, you are gonna rage nevertheless.

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Posted by: Windu The Forbidden One.6045

Windu The Forbidden One.6045

What’s the point in adding permanent content if you are going to remove content at the same time….

Dear A-net: Please nerf rock. Paper is fine
~Sincerely, Scissors

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Posted by: anabasis.7346

anabasis.7346

Players never said that this path should be removed in the first place. All their complaints were towards the last boss and the spiders not despawning. Then they asked anet to fix this so the fight resets just like it happens with any other boss in the game.
This is a pretty legit claim that has nothing to do with removing tafu.