Stealth nerf on EMC-grenades in TA Aether?

Stealth nerf on EMC-grenades in TA Aether?

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Posted by: Paradox.5498

Paradox.5498

Q:

Two nights ago we finished the new TA path for the first time and did some of the achievements of the extra bit. We picked up grenades, used them on the airships and picked up new grenades for use on other targets.

Last night we ran the dungeon again, succeeded, started to do the extra bits. We grabbed grenades and used them on the airships. We accidentally had multiple people using grenades on the same ship at the same time but didn’t think much of it, we’d just grab new grenades for the doors. And couldn’t. Apparently we could only grab a grenade once per player.

Did these grenades get a stealth nerf in the latest debug patch? Or did the dungeon bug out on us on one of these runs, and if so, what behaviour is intended: being able to pick up a new grenade after using one or just being able to pick up one grenade per dungeon run?

Stealth nerf on EMC-grenades in TA Aether?

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Posted by: FenrirSlakt.3692

FenrirSlakt.3692

A:

No. It was most likely bugging out on your group.
And which door need grenades to open them again? I don’t recall any.

There is no such door.
The EMP grenades are for the ships.

Stealth nerf on EMC-grenades in TA Aether?

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Posted by: PCanineBrigade.4916

PCanineBrigade.4916

No. It was most likely bugging out on your group.
And which door need grenades to open them again? I don’t recall any.

Stealth nerf on EMC-grenades in TA Aether?

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Posted by: Sobat.8650

Sobat.8650

Once you blow up all the ships, emp nade stash is closed