Hoelbrak Infinirarium repeating events?

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: neon.4863

neon.4863

It seems less buggy than yesterday, but I just did a run of the Infinirarium in Hoelbrak and got several events from previous days: gifts for princesses, stop princesses from riding toy ventari, paint princesses, destroy toy charr mortars and stop the toy soldiers from attacking the center area. There were only 2 griffon-related events: protect them from toy princesses and drive them away from the helm.

Intended or a bug again?

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: boyd tp.5294

boyd tp.5294

I assumed the event stacking was the dungeon getting more complex as more and more toys were introduced and that you had to deal with previous tays as well as the new ones

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: Katz.5143

Katz.5143

Just wait until the toypocalypse.

It’s a kitten conspiracy. Kittens gonna be kittens. All is vain!

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: Curae.1837

Curae.1837

I’m not too bothered by it. I actually like the one where you have to paint the princesses. (Can we have that gun for in Orr… PLEASE! It can turn skritt into princesses, who says it won’t work with risen…)

I insta-killed myself and saved my party on saving the griffons from the princesses…
Pulling conditions and gaining 26 stacks of confusion hurts if you don’t click your own purify soon enough

“When we remember that we are all mad.
The mysteries dissapear and life stands explained.”

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: neon.4863

neon.4863

Oh I don’t mind! I just figured that since yesterday’s repeating events were a bug, perhaps today’s were too.

Hoelbrak Infinirarium repeating events?

in Wintersday

Posted by: Electro.4173

Electro.4173

The events are supposed to build up each day, with some events carrying over to the next day, I believe. Gives a nice sense of progression, with each toy adding to the dungeon even after that day is over. I swear I’ve read a post to that effect, how its supposed to build, but I can’t remember where I saw it.

The thing that was a bug, I believe, was certain events repeating more than once during the same instance. For example, when I was doing runs yesterday there were 2 “destroy the Ventari turrets” events every run, and one of them was actually overlapping with the waves of soldiers event, so you had turrets, ventari toys, soldiers, and toy mortars all happening at the same time (not to mention 3 missions to kill Toxx, even though only the last one actually had her go aggressive, the other 2 just kind of stuck there).